Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

New collision mesh results in additional occupied space in the costmap #7

Open
kyouma9s opened this issue Jun 10, 2021 · 3 comments
Open

Comments

@kyouma9s
Copy link

Hi PAL team,

After applying the following change, the laser sensor will produce extra noises (two blue squares) under the robot base.

6f2f482#diff-ad08db4e382cb0e728defe237a9f3c1e5182555d33df65e413a7b74289504ce6R60

These noises will cause additional occupied space in the costmap.

Screencast 2021-06-10 20_02_54

Once I rollback this change, the noise will disappear, like the following image.

I don’t know if this is a bug or a new feature for TIAGO. 😅

@kyouma9s
Copy link
Author

@v-lopez

@v-lopez
Copy link
Contributor

v-lopez commented Jun 29, 2021

Hi @kyouma9s I apologise for not seeing this earlier, thanks for the ping.

I'm trying to reproduce this locallly but can't. Can you share how are you launching the simulation?
Also could you enable collision view in gazebo window, and send me a screenshot of where the laser intersects with the base?

For me it doesn't
Screenshot from 2021-06-29 10-01-06

@kyouma9s
Copy link
Author

Hi @v-lopez

This problem can be reproduced in Rviz.

1. Follow this tutorial http://wiki.ros.org/Robots/TIAGo/Tutorials/Navigation/Localization

2. Start the navigation demo by

roslaunch tiago_2dnav_gazebo tiago_navigation.launch public_sim:=true
  1. Try to use the nav tool of Rviz to make robot reach somewhere, you will see occupied costmap behind the robot.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants