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xpadone: figure out ff format #7
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according to valve the serial number and the extended initialization is indeed needed. |
paroj
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Oct 1, 2015
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see #7 for details.
paroj
pushed a commit
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Oct 1, 2015
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see #7 for details.
paroj
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Oct 25, 2015
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see #7 for details.
paroj
pushed a commit
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Nov 1, 2015
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see #7 for details.
paroj
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Nov 15, 2015
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see #7 for details.
paroj
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Dec 18, 2015
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see #7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
paroj
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Dec 19, 2015
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see #7 for details.
damentz
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Jan 5, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
paroj
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Jan 12, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see #7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
dtor
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Jan 13, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
backbone
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Jan 23, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
damentz
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Jan 24, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
C457
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to TeamRegular/android_kernel_alcatel_msm8916-stock
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Jan 25, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
MTB3000GT
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that referenced
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Feb 6, 2016
Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
MTB3000GT
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to SM-G920Pold/TeamSPR_Kernel
that referenced
this issue
Feb 7, 2016
Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
C457
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this issue
Feb 27, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
MTB3000GT
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Mar 22, 2016
Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
tdhite
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to TeamSPR/kernel
that referenced
this issue
Mar 26, 2016
Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
Benowit
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Apr 27, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Change-Id: Ie0a697a1c90046d302dd4734dc4ce5cf2900acdf Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
nels83
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Apr 30, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> (cherry picked from commit 2a6d752)
ngengs
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Aug 22, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Change-Id: Ie0a697a1c90046d302dd4734dc4ce5cf2900acdf Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
ngengs
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Aug 23, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Change-Id: Ie0a697a1c90046d302dd4734dc4ce5cf2900acdf Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
dirty-hank
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Sep 3, 2016
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
UpInTheAir
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Mar 24, 2017
Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
UpInTheAir
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Mar 24, 2017
Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
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Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
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Mar 24, 2017
Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
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Input: xpad - add new USB IDs for Logitech F310 and F710 This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add support for Xbox One controllers Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add VID/PID for Razer Sabertooth The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - sync device IDs with xboxdrv The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing Wheel Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Thrustmaster as Xbox 360 controller vendor Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: initialize device counter variables with -1 Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/serio/serio.c Input: xpad - add rumble support for Xbox One controller This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - set the LEDs properly on XBox Wireless controllers Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - re-send LED command on present event The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - add Covert Forces edition of the Xbox One controller It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix Razer Atrox Arcade Stick button mapping The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - clarify LED enumeration Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove needless bulk out URB used for LED setup This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - factor out URB submission in xpad_play_effect Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - x360w: report dpad as buttons and axes as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - move the input device creation to a new function To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - query wireless controller state at init When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - fix clash of presence handling with LED setting Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - remove spurious events of wireless xpad 360 controller When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - handle "present" and "gone" correctly Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com> Conflicts: drivers/input/joystick/xpad.c Input: xpad - correctly handle concurrent LED and FF requests Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - update Xbox One Force Feedback Support There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - workaround dead irq_out after suspend/ resume The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: paroj/xpad#6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - use LED API when identifying wireless controllers When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Input: xpad - correct xbox one pad device name Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: paroj/xpad#19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: UpInTheAir <upintheair.xda@gmail.com>
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[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
Chatur27
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[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Andrey Cherepkov <andreiskull@gmail.com>
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There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Andrey Cherepkov <andreiskull@gmail.com>
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There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Andrey Cherepkov <andreiskull@gmail.com>
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Sep 8, 2021
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Andrey Cherepkov <andreiskull@gmail.com>
sabarop
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Sep 16, 2021
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Andrey Cherepkov <andreiskull@gmail.com>
AShiningRay
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Oct 27, 2021
[ Upstream commit 2a6d752 ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
AShiningRay
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Oct 28, 2021
[ Upstream commit 2a6d752 ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
unkl933
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Oct 31, 2021
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
turex
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Dec 2, 2021
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
turex
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Dec 7, 2021
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
turex
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Dec 9, 2021
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
goldfish07
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Feb 6, 2022
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
log1cs
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Mar 30, 2022
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
ggow
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Apr 11, 2022
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org> (cherry picked from commit 67417af9ff770bb446353f3a45d7274ebd539e37)
fakemanoan
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Sep 24, 2022
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
MdHusainhfz
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Jan 4, 2023
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
unkl933
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Jan 9, 2023
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
andrew2193
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Jun 17, 2023
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
dashfader
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Nov 25, 2023
[ Upstream commit 2a6d752 ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
dashfader
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Nov 25, 2023
[ Upstream commit 2a6d752 ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
dashfader
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Nov 25, 2023
[ Upstream commit 2a6d752 ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
FlorinelulX
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Feb 15, 2024
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see paroj/xpad#7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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is upstream or valve right?
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