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A gamified kids' bedtime app with interactive animations, timers, and user customization. My second iOS app; released years ago as Bedtime Balloons.

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My second iOS app, another nights-and-weekends project: a gamified kids' bedtime app released years ago as Bedtime Balloons.

Featured interactive sprite-based animations on top of a UIKit view, custom art, timer logic to handle background mode with local notifications, and CoreData-based user customization.

👉 Background story

Demo video

Bedtime Balloons demo video

This is some old code

This was pre-Swift and coded entirely in Objective-C 😲. Heck, even ARC was new at the time.

This was pre-SpriteKit 😮, so the animations were in cocos2d, now Cocos2d-x.

With some interesting features

Lots of carefully-timed audio logic 🔈 via AVFoundation.

Some interesting timer logic that tigger local notifications when in the background.

Persistence in old-school CoreData 💿, including saving user-selected images.

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A gamified kids' bedtime app with interactive animations, timers, and user customization. My second iOS app; released years ago as Bedtime Balloons.

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