iCPAN is the CPAN on your iPhone/iPod/iPad. For a full description of what iCPAN is, please see the iCPAN app store page: http://itunes.apple.com/app/icpan/id377340561?mt=8
To edit the code and/or deploy to your iDevice, you'll first need to install the iPhone SDK: http://developer.apple.com/iphone/index.action
You can either clone the main repository:
git clone git@github.com:oalders/iCPAN.git
Or, you can fork this on GitHub and then clone your own fork of the repo. This would be the recommended way of doing things:
git clone git@github.com:yournamehere/iCPAN.git
You can find the database snapshots at: http://icpan.wundercounter.com/sqlite The folders are organized by version number. Download the iCPAN.sqlite.zip file in the appropriate folder, unzip it and copy it into your top iCPAN folder. For example, to download the code for the very latest version of the code:
cd iCPAN
curl -C - -O http://icpan.wundercounter.com/sqlite/latest/iCPAN.sqlite.zip
unzip iCPAN.sqlite.zip
To work with a tagged release, like version 1.0.0:
cd iCPAN
git checkout -b v1.0.0 v1.0.0
curl -C - -O http://icpan.wundercounter.com/sqlite/1.0.0/iCPAN.sqlite.zip
unzip iCPAN.sqlite.zip
At this point, you can click the Xcode "Build and Run" button to deploy the app to your iPhone simulator.
Because the unzipped database is currently over 450 MB, a simple "build and run" can be quite slow. This is partially due to the fact that the database needs to be copied over to the iPhone emulator with each "build and run". You can speed up this process by using a smaller database. One strategy would be to drop all modules from the modules table with an id > 1000. This would leave you with a much smaller database and it speeds up the process considerably.
Just keep the missing modules in mind when choosing which modules to search for while testing. Try searching on modules starting with "A" when using this method. If you decide to deploy to a device, you'll likely want to use the full database, so keep a copy of it handy as well.
If you run into problems deploying to the simulator after altering the database, try resetting it and then building again. "iPhone Simulator" -> "Reset Content and Settings"
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