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Phaser CE v2.8.1

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@photonstorm photonstorm released this 22 Jun 12:13
· 1435 commits to master since this release

Version 2.8.1 - 20th June 2017

New Features

Updates

Bug Fixes

  • Fixed WebGLRenderer#setTexturePriority not clearing the current batch.
  • Fixed incorrect worldRotation for some objects (#259).
  • Fixed NaN value for some objects' worldRotation and worldScale properties. worldTransform was still correct.
  • Fixed Phaser.Input#hitTest when texture resolution ≠ 1.
  • Fixed an incorrect area in Phaser.Input#hitTest when a Creature is reversed on either axis.
  • Fixed camera shake failing to be reset to 0 when camera is reset.
  • Added some missing TypeScript return values (#255).
  • Fixed typo for TypeScript definition of IGameConfig.multiTexture property.

Thanks

@andrewjb123, @dhashvir, @Formic, @jbpuryear, @noidexe, @pavle-goloskokovic, @photonstorm, @rgk, @samme, stupot