Phaser CE v2.9.2
Version 2.9.2 - 9th November 2017
New Features
- Added
adjustSize
parameter to Phaser.Tilemap#createFromObjects. Setting this to false will disable copying the object'swidth
andheight
to the new sprite.
Updates
- When using Web Audio (gain), volume and mute changes are smoothed (#385).
Bug Fixes
- Fixed a bug that did not show the last line of text of a BitmapText when the last character was the one that created the need for a new line (when maxWidth was set).
- Fixed grammar in the error message if an invalid State object is provided to the StateManager.
- Fixed Button#forceOut and Button#justReleasedPreventsOver failing on touch devices. The correct Phaser.PointerMode#CONTACT is now used instead of the undefined Phaser.PointerMode.TOUCH (#392).
- Fixed dead, physics-enabled game objects not being destroyed by pendingDestroy (#399).
Thanks
@16patsle, @andiCR, @daniel-nth, @JamesSkemp, @martinlindhe, @photonstorm, @rmartone, @samme