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Mostly compliant implementation of Tetris using SDL. Moved to https://gitlab.com/dphillips/tetris

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What?

Tetris. Very buggy Tetris, mainly due to its lack of proper wall kicks.

But why?

One afternoon, I thought I'd write an AI to play Tetris.

I assumed I could knock Tetris up in a few minutes, but it ended up taking longer than I expected. Rabbit holes and such.

So here's the Tetris (nearly), but I still haven't got around to the AI.

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Mostly compliant implementation of Tetris using SDL. Moved to https://gitlab.com/dphillips/tetris

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