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Brick Types #3

Closed
Tracked by #17
phrb opened this issue May 29, 2017 · 1 comment
Closed
Tracked by #17

Brick Types #3

phrb opened this issue May 29, 2017 · 1 comment
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phrb commented May 29, 2017

Implement different brick types:

@phrb phrb added the easy label May 29, 2017
@phrb phrb mentioned this issue May 29, 2017
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@phrb phrb modified the milestone: 1st Due Date May 29, 2017
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phrb commented May 29, 2017

We'll have to create different brick scenes and create instances of those scenes in the "Bricks" node script.

We could group each brick type separately.

Then, each brick type script must have a function that is called by the ball when it detects a collision.

Brick movements will probably have to be implemented in each brick type's script.

@phrb phrb self-assigned this May 29, 2017
@phrb phrb added the assigned label May 29, 2017
@phrb phrb modified the milestone: 1st Due Date May 29, 2017
@phrb phrb modified the milestones: 1st Due Date, 2nd Due Date Jun 8, 2017
lucaskanashiro added a commit that referenced this issue Jun 8, 2017
Add different brick types, closes #3.
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