_ _______ _______ ______
(_)|_ __ \ |_ __ \ .' ___ |
__ | |__) | | |__) |/ .' \_|
[ | | __ / | ___/ | | ____
_ | | _| | \ \_ _| |_ \ `.___] |
[ \_| ||____| |___||_____| `._____.'
\____/
________ _
|_ __ | (_)
| |_ \_| _ .--. .--./) __ _ .--. .---.
| _| _ [ `.-. | / /'`\;[ | [ `.-. |/ /__\\
_| |__/ | | | | | \ \._// | | | | | || \__.,
|________|[___||__].',__` [___][___||__]'.__.'
( ( __))
Generated With: http://patorjk.com/software/taag/
jRPG Engine is an open source project for creating Canvas/WebGL (j)RPG styled games made with node, coffeescript, and a few other tools
npm i
coffee -o src/scripts -cw src/coffee/
gulp watch
<script src="path/to/rpg.min.js"></script>
<script src="path/to/rpg.dev.js"></script>
Currently under heavy redesign so all current features have been shifted as there they will be rewritten in coffeescript.
- Keyboard Inputs
- Character Animation
- Map Loading
- Tilesets
- Simple Collision Detection
- Step Counting
- Debugging
- Mouse Inputs
- Touch Imputs
- Backgrounds - Map Based
- Paralax Backgrounds - Map Based
- Simple Pathing
- Weighted Pathing
- Step Counting
- Global Events
- Triggered Events
- Character Loading
- TMX Map Loading
- Particles(?)
- Character Generator
- Resource Manager
- TMX Map Converter
- Database Manager
- Actor Editor
- Class Editor
- Skill Editor
- Items Editor
- Weapons Editor
- Armors Editor
- Enemies Editor
- Troops Editor
- States Editor
- Animations Editor
- Tilesets Editor
- Common Events Editor
- System Editor
- Phrase Editor
- Map Manager
- Map Editor
- Pens
- Pencil
- Rectangle
- Circle
- Fill
- Shadow
- Region Editor
- Event Editor
- Auto Tiling
- Auto Shadows
- Common Events Editor
- System Editor
- Terms Editor