Build: LiveScript
Run: prelude-ls ncurses switch to blessed eventually
Directions:
u k h @ l m j
QWEASD? (reddit comment) rotate 90°?
u k i @ h j l
u i o @ j k l
q w e @ a s d
Modifiers: | g
Movements, attack:
NodeJS+npm http://livescript.net/#introduction http://www.preludels.com/
http://gamedev.stackexchange.com/questions/44812/finding-shortest-path-on-a-hexagonal-grid
http://dillingers.com/blog/2014/05/10/roguelike-ai/ http://dillingers.com/blog/2014/05/11/roguelike-ai-2/ http://dillingers.com/blog/2014/05/12/roguelike-ai-3/ http://dillingers.com/blog/2014/05/14/roguelike-ai-4/ http://dillingers.com/blog/2014/05/15/roguelike-ai-5/ http://dillingers.com/blog/2014/05/16/roguelike-ai-6/
http://ondras.github.io/rot.js/hp/ http://www.roguebasin.roguelikedevelopment.org/index.php?title=Rot.js_tutorial http://ondras.github.io/rot.js/manual/
http://unicode-table.com/en http://jrgraphix.net/r/Unicode/25A0-25FF http://jrgraphix.net/r/Unicode/2580-259F
http://www.paperspencils.com/tag/my-games/
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ http://www.playfuljs.com/realistic-terrain-in-130-lines/