Add: Spritesheet option cachePrefix #10125
Merged
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This was a request that was made via Discord.
The use-case is that we have a global
TextureCache
and a globalAssets
cache and collisions of textures can easily happen with an app that's a little more complex. Sometimes there's a need to be more specific when loading multiple atlases that might share the same texture name. This change allows users to optionally provide a cachePrefix that prepended to texture IDs whenever adding to TextureCache or Assets' Cache.Added
cachePrefix
option to SpritesheetChores
Example