Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feat: INT attribute format for WebGL2 #10347

Merged
merged 4 commits into from Apr 9, 2024
Merged

Feat: INT attribute format for WebGL2 #10347

merged 4 commits into from Apr 9, 2024

Conversation

ivanpopelyshev
Copy link
Collaborator

@ivanpopelyshev ivanpopelyshev commented Mar 20, 2024

THE DEMO: https://codesandbox.io/p/sandbox/pixi-js-sandbox-forked-yvfqyj

Without provoking_vertex this can be slow. Luckily, chromium and others integrated it for a year already.

Copy link

codesandbox-ci bot commented Mar 20, 2024

This pull request is automatically built and testable in CodeSandbox.

To see build info of the built libraries, click here or the icon next to each commit SHA.

Latest deployment of this branch, based on commit 660b8c2:

Sandbox Source
pixi.js-sandbox Configuration

@GoodBoyDigital GoodBoyDigital self-assigned this Mar 20, 2024
@GoodBoyDigital
Copy link
Member

Heya! the demo is not working for me - its asking for a lot of github permissions! haha

@ivanpopelyshev
Copy link
Collaborator Author

Demo has been fixed. Btw, I dont expose extension because there's actually nothing there, and its appearance doesnt give any information to developer.

@Zyie Zyie added the v8 label Mar 21, 2024
@Zyie Zyie requested review from GoodBoyDigital and removed request for GoodBoyDigital April 3, 2024 13:14
Copy link
Member

@GoodBoyDigital GoodBoyDigital left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

lgtm!

will WebGPU side of things just work? thanks!

@ivanpopelyshev
Copy link
Collaborator Author

ivanpopelyshev commented Apr 5, 2024

lgtm!

will WebGPU side of things just work? thanks!

yes, i modified webgpu shader to vec2<i32>, and set "webgpu" by default - it works

@Zyie Zyie added the ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t label Apr 9, 2024
@Zyie Zyie changed the title INT attribute format for WebGL2 Feat: INT attribute format for WebGL2 Apr 9, 2024
@Zyie Zyie added this pull request to the merge queue Apr 9, 2024
Merged via the queue into dev with commit 78c7799 Apr 9, 2024
4 checks passed
@Zyie Zyie deleted the webgl-provoking-vertex branch April 9, 2024 13:08
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t v8
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants