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support r112 encoding workflow #365

Merged
merged 8 commits into from Feb 26, 2020
Merged

support r112 encoding workflow #365

merged 8 commits into from Feb 26, 2020

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0b5vr
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@0b5vr 0b5vr commented Feb 26, 2020

Sequel of #358 , will resolve #254

Three.js now uses WebGLRenderer.outputEncoding: TextureEncoding instead of WebGLRenderer.gammaOutput: boolean so we're going to follow this way.

  • Removed colorSpaceGamma from arguments of MToonMaterial and VRMMaterialImporter
    • Added a new argument encoding for them instead.
      • The type is THREE.TextureEncoding

Ref:
mrdoob/three.js#18127
mrdoob/three.js#18108

@0b5vr 0b5vr added bug Something isn't working Breaking Change Choose wisely labels Feb 26, 2020
@0b5vr 0b5vr added this to the v0.3.0 milestone Feb 26, 2020
@0b5vr 0b5vr self-assigned this Feb 26, 2020
@0b5vr 0b5vr marked this pull request as ready for review February 26, 2020 15:49
@0b5vr 0b5vr merged commit 2e73a4d into dev Feb 26, 2020
@0b5vr 0b5vr deleted the encoding branch February 26, 2020 15:49
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Rethink about colorSpaceGamma
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