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Sequel of #358 , will resolve #254
Three.js now uses
WebGLRenderer.outputEncoding: TextureEncoding
instead ofWebGLRenderer.gammaOutput: boolean
so we're going to follow this way.colorSpaceGamma
from arguments ofMToonMaterial
andVRMMaterialImporter
encoding
for them instead.THREE.TextureEncoding
Ref:
mrdoob/three.js#18127
mrdoob/three.js#18108