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fix: add compatibility for getHemisphereLightIrradiance #954

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merged 1 commit into from
Apr 12, 2022

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you74674
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Fix #938
According to #825, I think the change(check version>=133 and pass geometry.normal) should be correct.

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0b5vr commented Apr 12, 2022

I see, I'm sorry I could not notice the issue #938 🙇

Are you sure that the change has been made in r133?

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0b5vr commented Apr 12, 2022

Yep, it seems to be. I just have overseen the change.

mrdoob/three.js#22471

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Looks good. Thank you!

@0b5vr 0b5vr merged commit f25802c into pixiv:dev Apr 12, 2022
@0b5vr 0b5vr added the bug Something isn't working label Apr 12, 2022
@0b5vr 0b5vr added this to the next milestone Apr 12, 2022
0b5vr added a commit that referenced this pull request Apr 12, 2022
Redo of #954 in `1.0`

@you74674 makes the original commit
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Adding HemisphereLight causes shader compile error
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