Implement folder based modding along side zip modding for faster iteration #36
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name: .NET | |
on: | |
push: | |
branches: [ main ] | |
pull_request: | |
branches: [ main ] | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v3 | |
with: | |
dotnet-version: 6.0.x | |
- name: Restore dependencies | |
run: dotnet restore | |
- name: Build | |
run: dotnet build --no-restore --configuration Release | |
- name: Test | |
run: dotnet test --no-build --verbosity normal | |
- name: Zip output | |
uses: papeloto/action-zip@v1 | |
with: | |
files: TrinityModLoader/bin/Release/net6.0-windows | |
dest: TrinityModLoader/bin/Release/TrinityLoader.zip | |
- name: Update nightly release | |
uses: WebFreak001/deploy-nightly@v1.1.0 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # automatically provided by github actions | |
with: | |
upload_url: https://uploads.github.com/repos/pkZukan/gftool/releases/84790057/assets{?name,label} # find out this value by opening https://api.github.com/repos/<owner>/<repo>/releases in your browser and copy the full "upload_url" value including the {?name,label} part | |
release_id: 84790057 # same as above (id can just be taken out the upload_url, it's used to find old releases) | |
asset_path: TrinityModLoader/bin/Release/TrinityLoader.zip # path to archive to upload | |
asset_name: TrinityLoader-nightly-$$.zip # name to upload the release as, use $$ to insert date (YYYYMMDD) and 6 letter commit hash | |
asset_content_type: application/zip # required by GitHub API | |
max_releases: 1 # optional, if there are |