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Sorry for yet another feature request, though I just have many ideas and wanted to share.
Feature Description:
There could be a configurable option that is added per tamable mob which could be called "ridable-only-if-tamed" to allow riding mobs only if they are tamed. This could be useful (for example), if you wanted to restrict players from riding wolves/moving them somewhere if they haven't tamed them yet. Not sure if it's "needed" though. It's up to you.
The text was updated successfully, but these errors were encountered:
I think what they are asking for is actually a bit different. I think what they want is for this line to be changed from if (tameable.isTamed() && !tameable.isOwner(entityhuman)) {
to if (!tameable.isTamed() || !tameable.isOwner(entityhuman)) {
I tested myself, and right now I can ride a wild wolf, or my own wolf, but I cannot ride a wolf tamed by another player. The requested behavior is that you can only ride the wolf if you have tamed it yourself. This could maybe be a config option for all tamable mobs, or a toggle for each? There are a couple different ways this could be implemented, but I don't think it's a bad idea.
Sorry for yet another feature request, though I just have many ideas and wanted to share.
Feature Description:
There could be a configurable option that is added per tamable mob which could be called "ridable-only-if-tamed" to allow riding mobs only if they are tamed. This could be useful (for example), if you wanted to restrict players from riding wolves/moving them somewhere if they haven't tamed them yet. Not sure if it's "needed" though. It's up to you.
The text was updated successfully, but these errors were encountered: