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Asynchronous Blockchain.MineBlock() #29
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At first I thought to add the interface like below.
But there is some points to think about... (If I know something wrong, please comment.)
We can still add an
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I guess #517 closes this issue. |
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Improve PVP reward logic
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In Unity Engine the current block mining API blocks (serializes the flow) so that the event loop cannot switch the context to other cooperative tasks. We should prevent it by providing an
async
interface ofBlockchain.MineBlock()
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