Releases: playcanvas/editor
Releases · playcanvas/editor
v1.41.0
What's New
- Exposed
convexHull
attribute on collision component
Collison component
Full Changelog: v1.40.1...v1.41.0
v1.40.1
What's New
- Promote the Editor to Engine v1.70.2 🎉 (which is minor release update from v1.70.1)
Full Changelog: v1.40.0...v1.40.1
v1.40.0
v1.39.7
What's New
- WebGPU support for published and downloaded apps (beta)
Prefer WebGL1
option now replaced withDevice Types
multi-select option under Settings -> RenderingPrefer WebGPU
option added to launcher to override project Device Types.- Fixed status bar overlapping menus and panels opened at the bottom of the screen
- Render options in viewport dynamic sizing adjusted to not overlap 'How Do I?'
Device Types multi-select
Prefer WebGPU launcher option
v1.39.4
v1.35.0
What's New
- Promote to Engine v1.68.1 🎉 (this is a minor bump from 1.67.3)
- Editor-UI Wireframe support for model components
- Editor-UI Shader passes under Render dropdown in viewport
- Exposed Skybox settings (supports Box and Dome types alongside Infinite)
- Exposed Dithering settings for materials under opacity header (using Bayer 8 or Blue noise)
- Support gaussian splat asset import and component (beta release)
- API Reference links updated to point to new API docs
- Legacy animation model copy/paste crash fix (#1087)
Dithering (Bayer 8, Blue Noise)
Wireframe (World Normal shader pass)
v1.34.9
What's new
- Exposed affect specularity property for Light Component (Directional only)
- Added wireframe toggle in viewport under Render dropdown
- Enabled layer reordering in animation state graph
- Removed option to preload bundle for publishing and downloading (Always disabled)
v1.34.8
Promote the editor to Engine v1.67.3
v1.34.1
What's New
- Promote the editor to Engine v1.66.2 (a minor version update from v1.65.5)
v1.33.11
What's Changed
- restrict adult content on sketchfab
- Gltf semitrans material fix
- Add Avif + WebP support for editor