Element Drag Helper - Screen to Local gives wrong values if parent is scaled #4935
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Fixes #4934
_screenToLocal
was using localPosition which meant if the parent of the element is scaled and not at 0, 0, 0 (which is the case for most 3D screens where the default is 0.01 scale), the plane position would be in the wrong positionThen the calculated intersection would be incorrect and the local Z value would change
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