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+ fix crash and display default avatar when author email is null (because we have a bug in blame :( )
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,78 @@ | ||
using System.Collections.Generic; | ||
using System.Drawing; | ||
using System.Linq; | ||
using GitExtUtils.GitUI; | ||
using ICSharpCode.TextEditor; | ||
using Microsoft.VisualStudio.Threading; | ||
|
||
namespace GitUI.Editor | ||
{ | ||
/// <summary> | ||
/// This class display avatars in the gutter in a blame. | ||
/// </summary> | ||
public class BlameAuthorMargin : AbstractMargin | ||
{ | ||
private List<Image> _avatars; | ||
private readonly int _lineHeight; | ||
private readonly Color _backgroundColor; | ||
|
||
public BlameAuthorMargin(TextArea textArea) : base(textArea) | ||
{ | ||
_lineHeight = textArea.Font.Height + 1; | ||
_backgroundColor = ((SolidBrush)SystemBrushes.Window).Color; | ||
} | ||
|
||
public void SetAvatars(List<JoinableTask<Image>> avatars) | ||
{ | ||
_avatars = avatars.Select(a => ThreadHelper.JoinableTaskFactory.Run(async () => await a)).ToList(); | ||
|
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// Update the resolution otherwise the image is not drawn at the good size :( | ||
foreach (var avatar in _avatars) | ||
{ | ||
if (avatar is Bitmap bitmapAvatar) | ||
{ | ||
bitmapAvatar.SetResolution(DpiUtil.DpiX, DpiUtil.DpiY); | ||
} | ||
} | ||
} | ||
|
||
public override int Width => _lineHeight; | ||
|
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public override bool IsVisible => true; | ||
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public override void Paint(Graphics g, Rectangle rect) | ||
{ | ||
if (rect.Width <= 0 || rect.Height <= 0) | ||
{ | ||
return; | ||
} | ||
|
||
g.Clear(_backgroundColor); | ||
|
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if (_avatars == null || _avatars.Count == 0) | ||
{ | ||
return; | ||
} | ||
|
||
var verticalOffset = textArea.VirtualTop.Y; | ||
var lineStart = verticalOffset / _lineHeight; | ||
var negativeOffset = (lineStart * _lineHeight) - verticalOffset; | ||
var lineCount = (int)rect.Height / _lineHeight; | ||
|
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for (int i = 0; i < lineCount; i++) | ||
{ | ||
if (lineStart + i >= _avatars.Count) | ||
{ | ||
break; | ||
} | ||
|
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if (_avatars[lineStart + i] != null) | ||
{ | ||
g.DrawImage(_avatars[lineStart + i], new Point(0, negativeOffset + (i * _lineHeight))); | ||
} | ||
} | ||
|
||
base.Paint(g, rect); | ||
} | ||
} | ||
} |
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