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Potion: Implement potion effects
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dktapps committed Dec 23, 2017
1 parent 547833a commit 082e340
Showing 1 changed file with 200 additions and 6 deletions.
206 changes: 200 additions & 6 deletions src/pocketmine/item/Potion.php
Expand Up @@ -23,22 +23,216 @@

namespace pocketmine\item;

use pocketmine\entity\Effect;
use pocketmine\entity\Living;

class Potion extends Item{
public function __construct(int $meta = 0){
parent::__construct(self::POTION, $meta, "Potion");
class Potion extends Item implements Consumable{

public const WATER = 0;
public const MUNDANE = 1;
public const LONG_MUNDANE = 2;
public const THICK = 3;
public const AWKWARD = 4;
public const NIGHT_VISION = 5;
public const LONG_NIGHT_VISION = 6;
public const INVISIBILITY = 7;
public const LONG_INVISIBILITY = 8;
public const LEAPING = 9;
public const LONG_LEAPING = 10;
public const STRONG_LEAPING = 11;
public const FIRE_RESISTANCE = 12;
public const LONG_FIRE_RESISTANCE = 13;
public const SWIFTNESS = 14;
public const LONG_SWIFTNESS = 15;
public const STRONG_SWIFTNESS = 16;
public const SLOWNESS = 17;
public const LONG_SLOWNESS = 18;
public const WATER_BREATHING = 19;
public const LONG_WATER_BREATHING = 20;
public const HEALING = 21;
public const STRONG_HEALING = 22;
public const HARMING = 23;
public const STRONG_HARMING = 24;
public const POISON = 25;
public const LONG_POISON = 26;
public const STRONG_POISON = 27;
public const REGENERATION = 28;
public const LONG_REGENERATION = 29;
public const STRONG_REGENERATION = 30;
public const STRENGTH = 31;
public const LONG_STRENGTH = 32;
public const STRONG_STRENGTH = 33;
public const WEAKNESS = 34;
public const LONG_WEAKNESS = 35;
public const WITHER = 36;

/**
* Returns a list of effects applied by potions with the specified ID.
*
* @param int $id
* @return Effect[]
*
* @throws \InvalidArgumentException if the potion type is unknown
*/
public static function getPotionEffectsById(int $id) : array{
switch($id){
case self::WATER:
case self::MUNDANE:
case self::LONG_MUNDANE:
case self::THICK:
case self::AWKWARD:
return [];
case self::NIGHT_VISION:
return [
Effect::getEffect(Effect::NIGHT_VISION)->setDuration(3600)
];
case self::LONG_NIGHT_VISION:
return [
Effect::getEffect(Effect::NIGHT_VISION)->setDuration(9600)
];
case self::INVISIBILITY:
return [
Effect::getEffect(Effect::INVISIBILITY)->setDuration(3600)
];
case self::LONG_INVISIBILITY:
return [
Effect::getEffect(Effect::INVISIBILITY)->setDuration(9600)
];
case self::LEAPING:
return [
Effect::getEffect(Effect::JUMP_BOOST)->setDuration(3600)
];
case self::LONG_LEAPING:
return [
Effect::getEffect(Effect::JUMP_BOOST)->setDuration(9600)
];
case self::STRONG_LEAPING:
return [
Effect::getEffect(Effect::JUMP_BOOST)->setDuration(1800)->setAmplifier(1)
];
case self::FIRE_RESISTANCE:
return [
Effect::getEffect(Effect::FIRE_RESISTANCE)->setDuration(3600)
];
case self::LONG_FIRE_RESISTANCE:
return [
Effect::getEffect(Effect::FIRE_RESISTANCE)->setDuration(9600)
];
case self::SWIFTNESS:
return [
Effect::getEffect(Effect::SPEED)->setDuration(3600)
];
case self::LONG_SWIFTNESS:
return [
Effect::getEffect(Effect::SPEED)->setDuration(9600)
];
case self::STRONG_SWIFTNESS:
return [
Effect::getEffect(Effect::SPEED)->setDuration(1800)->setAmplifier(1)
];
case self::SLOWNESS:
return [
Effect::getEffect(Effect::SLOWNESS)->setDuration(1800)
];
case self::LONG_SLOWNESS:
return [
Effect::getEffect(Effect::SLOWNESS)->setDuration(4800)
];
case self::WATER_BREATHING:
return [
Effect::getEffect(Effect::WATER_BREATHING)->setDuration(3600)
];
case self::LONG_WATER_BREATHING:
return [
Effect::getEffect(Effect::WATER_BREATHING)->setDuration(9600)
];
case self::HEALING:
return [
Effect::getEffect(Effect::INSTANT_HEALTH)
];
case self::STRONG_HEALING:
return [
Effect::getEffect(Effect::INSTANT_HEALTH)->setAmplifier(1)
];
case self::HARMING:
return [
Effect::getEffect(Effect::INSTANT_DAMAGE)
];
case self::STRONG_HARMING:
return [
Effect::getEffect(Effect::INSTANT_DAMAGE)->setAmplifier(1)
];
case self::POISON:
return [
Effect::getEffect(Effect::POISON)->setDuration(900)
];
case self::LONG_POISON:
return [
Effect::getEffect(Effect::POISON)->setDuration(2400)
];
case self::STRONG_POISON:
return [
Effect::getEffect(Effect::POISON)->setDuration(440)->setAmplifier(1)
];
case self::REGENERATION:
return [
Effect::getEffect(Effect::REGENERATION)->setDuration(900)
];
case self::LONG_REGENERATION:
return [
Effect::getEffect(Effect::REGENERATION)->setDuration(2400)
];
case self::STRONG_REGENERATION:
return [
Effect::getEffect(Effect::REGENERATION)->setDuration(440)->setAmplifier(1)
];
case self::STRENGTH:
return [
Effect::getEffect(Effect::STRENGTH)->setDuration(3600)
];
case self::LONG_STRENGTH:
return [
Effect::getEffect(Effect::STRENGTH)->setDuration(9600)
];
case self::STRONG_STRENGTH:
return [
Effect::getEffect(Effect::STRENGTH)->setDuration(1800)->setAmplifier(1)
];
case self::WEAKNESS:
return [
Effect::getEffect(Effect::WEAKNESS)->setDuration(1800)
];
case self::LONG_WEAKNESS:
return [
Effect::getEffect(Effect::WEAKNESS)->setDuration(4800)
];
case self::WITHER:
return [
Effect::getEffect(Effect::WITHER)->setDuration(800)->setAmplifier(1)
];
}

throw new \InvalidArgumentException("Unknown potion type $id");
}

public function canBeConsumed() : bool{
return true;
public function __construct(int $meta = 0){
parent::__construct(self::POTION, $meta, "Potion");
}

public function getMaxStackSize() : int{
return 1;
}

public function onConsume(Living $consumer){
// TODO: Implement potions

}

public function getAdditionalEffects() : array{
//TODO: check CustomPotionEffects NBT
return self::getPotionEffectsById($this->meta);
}

public function getResidue(){
return ItemFactory::get(Item::GLASS_BOTTLE);
}
}

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