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onGround checks don't fire for players until/unless they move #3598

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dktapps opened this issue Jun 19, 2020 · 0 comments
Open

onGround checks don't fire for players until/unless they move #3598

dktapps opened this issue Jun 19, 2020 · 0 comments
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Category: Core Related to internal functionality Status: Debugged Cause of the bug has been found, but not fixed

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@dktapps
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dktapps commented Jun 19, 2020

Issue description

Player->onGround will report incorrect results on first player join, and also if blocks are broken beneath them while they are experiencing network lag. Aside from having unusual side effects on the as-now removed fly anti cheat, it also feeds false information to plugins.

OS and versions

  • PocketMine-MP: 3.13.0, master
  • PHP: 7.3.18
@dktapps dktapps added Category: Core Related to internal functionality Status: Debugged Cause of the bug has been found, but not fixed labels Jun 19, 2020
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Labels
Category: Core Related to internal functionality Status: Debugged Cause of the bug has been found, but not fixed
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