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v1.0.0

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@marcofugaro marcofugaro released this 29 Dec 22:30
· 7 commits to master since this release

BREAKING

  • The autoUpdate behaviour has been removed, you now have to call cannonDebugger.update() in a requestAnimationFrame loop. #22
  • The second argument is now just world instead of world.bodies for compatibility with the original cannon.js #22

🐛 Bugfixes

  • Fix z-fighting of plane wireframe 7d8e817