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"Sound Manager" prevents webclient's lead pokemon from being sent out #168

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Fuzzysqurl opened this issue May 17, 2016 · 2 comments
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@Fuzzysqurl
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Battle Webclient against Desktop client.
Desktop looks fine and allows selecting of moves, etc.
Webclient never sends out the 2nd pokemon and "freezes" in an unusable state.

Relevant console error:
soundManager: No Flash response within expected time. Likely causes: Flash blocked or JS-Flash security error.soundmanager2-jsmin.js:32:357
soundManager: Waiting indefinitely for Flash (will recover if unblocked)...

@coyotte508
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Does it unfreeze if you click the cross at top right?

@Fuzzysqurl
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Now I can't get it to break again :(

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