Skip to content

Releases: poirierlouis/godot-cli

v0.2.0

06 Mar 18:52
Compare
Choose a tag to compare
v0.2.0 Pre-release
Pre-release

Introduce pre-release on Linux (tested on Ubuntu).
Require elevated privileges only when running command doctor.

Added

  • check on 'pip' installation to abort and prevent user when program is not found.
  • command 'doctor' on Linux to detect required tools (only GCC supported for now).
  • command 'config' on Linux to configure custom path instead of PATH environment variable.

Changed

  • elevated privileges required only when running command 'doctor'.

Fixed

  • terminal with a reset of ANSI escape sequences when aborting.
  • check 'python' installation, trying 'python3' as a fallback when 'python' is not found.

v0.1.2

25 Feb 11:23
Compare
Choose a tag to compare
v0.1.2 Pre-release
Pre-release

Configure CMakeLists to resolve sources / headers from repository 'godot-cpp'.

Fixed

  • path to 'godot-cpp' using GODOT_CLI_HOME in template file CMakeLists.

v0.1.1

23 Feb 13:08
Compare
Choose a tag to compare
v0.1.1 Pre-release
Pre-release

Use GODOT_CLI_HOME environment variable when creating a GDExtension from template.

Changed

  • output of error logs to stderr and warning logs to stdout.

Fixed

  • template file CMakeLists to define path using GODOT_CLI_HOME environment variable.
  • template file SConstruct to always fix path with Windows-style.

v0.1.0

23 Feb 11:21
Compare
Choose a tag to compare
v0.1.0 Pre-release
Pre-release

First pre-release of Godot CLI with minimal support on Windows.

Added

  • command 'doctor' on Windows to detect required tools.
  • command 'config' on Windows to configure custom path instead of PATH environment variable.
  • command 'install' to setup repository 'godot-cpp' and build sources.
  • command 'create' to generate a GDExtension using a minimal C++ template.
  • global option '--version' to show version number of this tool.