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changed default num_points in OrbitPlotter class #320
What I think could be done next is to place points non uniformly but with density ~1/current_speed, so that between every two points the position change is the same.
What do you think?
P.S. I am actually looking to joining your project later in the GSoC18.
@@ Coverage Diff @@ ## master #320 +/- ## ========================================= + Coverage 80.19% 80.2% +0.01% ========================================= Files 30 30 Lines 1439 1440 +1 Branches 113 113 ========================================= + Hits 1154 1155 +1 Misses 252 252 Partials 33 33
I attached three images. The first is how it was before (true anomaly + 100 points), second: eccentric anomaly + 100 points (the problem is ameliorated but nonsmoothness however is still seen), third: eccentric anomaly + 150 points (orbit looks smooth).
Now, I think, I'll try to go further and work with s-integrator you've mentioned.