SmokeEngine is a native rendering system built for android. The system itself uses a node based tree system to render components in a scene. The modular structure of the system allows other components to be written and replace the basic components that currently exist.
Visual C++ - http://www.microsoft.com/en-us/download/details.aspx?id=30679
Nvida android developmetn kit - https://developer.nvidia.com/tegra-android-development-pack?display%5B0%5D=(
Opengl ES 2.0 documentation - http://www.khronos.org/opengles/sdk/docs/man/
GLSL documentation - http://www.khronos.org/opengles/sdk/docs/man3/index.php
optimizations to attachment system
cross platform support