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Use a temp directory instead of temp files in the SLiM engine #427

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grahamgower opened this issue Mar 19, 2020 · 0 comments
Open

Use a temp directory instead of temp files in the SLiM engine #427

grahamgower opened this issue Mar 19, 2020 · 0 comments
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@grahamgower
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The SLiM engine currently opens a temp file, closes it, then reopens it. This works fine on mac/linux but will fail on windows. The unit tests get around this problem by using a temp directory instead, which seems to work fine on windows. At the moment there's no windows build for SLiM, so this is not a high priority.

@grahamgower grahamgower added the good first issue Good for newcomers label Mar 19, 2020
@grahamgower grahamgower added this to the Version 0.2.0 milestone May 25, 2020
petrelharp added a commit to petrelharp/stdpopsim that referenced this issue Aug 28, 2022
petrelharp added a commit to petrelharp/stdpopsim that referenced this issue Sep 23, 2022
use tempdir, closes popsim-consortium#427

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temp file names

better context handling

extra level of escaping in eidos

escape logfile
petrelharp added a commit to petrelharp/stdpopsim that referenced this issue Mar 21, 2023
use tempdir, closes popsim-consortium#427

.

temp file names

better context handling

extra level of escaping in eidos

escape logfile

cache bump

.
petrelharp added a commit to petrelharp/stdpopsim that referenced this issue Mar 21, 2023
use tempdir, closes popsim-consortium#427

.

temp file names

better context handling

extra level of escaping in eidos

escape logfile

cache bump

.
@petrelharp petrelharp self-assigned this Aug 13, 2024
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