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Atlased textures perform potentially blocking uploads #1855

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peppy opened this issue Sep 3, 2018 · 0 comments
Open

Atlased textures perform potentially blocking uploads #1855

peppy opened this issue Sep 3, 2018 · 0 comments

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@peppy
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peppy commented Sep 3, 2018

Due to the way atlases handle their uploads, if there is more than one pending upload in an atlas that is in active use on-screen, the atlas will perform all remaining uploads in its Bind() method, bypassing the single-execution model implemented by expensive_operation_queue.

We should probably move the upload task to the TextureGlSub in order to localise this.

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