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Due to the way atlases handle their uploads, if there is more than one pending upload in an atlas that is in active use on-screen, the atlas will perform all remaining uploads in its Bind() method, bypassing the single-execution model implemented by expensive_operation_queue.
We should probably move the upload task to the TextureGlSub in order to localise this.
The text was updated successfully, but these errors were encountered:
Due to the way atlases handle their uploads, if there is more than one pending upload in an atlas that is in active use on-screen, the atlas will perform all remaining uploads in its
Bind()
method, bypassing the single-execution model implemented byexpensive_operation_queue
.We should probably move the upload task to the TextureGlSub in order to localise this.
The text was updated successfully, but these errors were encountered: