Improve performance of DrawVisualiser #1147
Merged
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Previously it would iterate over every container and perform a FirstOrDefault on it to figure out whether a VisualisedDrawable existed/should be updated. With many drawables, this was super expensive, tending towards O(n^2) in worst case, plus other O(n) loops over visualised drawables.
I noticed this as a hot line when profiling:
This changes makes DrawVisualiser instead respond to additions/removal from AliveInternalChildren, and caches the VisualisedDrawables, removing the need for expiry/reconstruction and more O(n) searching.
Along with this, these changes also seem to fix the flickering present due to the expiries inside VisualisedDrawable, such as in the case of TestCaseBlending.