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Fix texture bind early return bypassing glActiveTexture() #5001

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merged 2 commits into from Jan 25, 2022

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smoogipoo
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Fixes #5000

The most simple fix because I don't expect performance to be impacted as a result of potentially one redundant glBindTexture call.

@peppy peppy enabled auto-merge January 25, 2022 04:48
@peppy peppy disabled auto-merge January 25, 2022 04:48
@peppy peppy enabled auto-merge January 25, 2022 05:05
@peppy peppy merged commit c689797 into ppy:master Jan 25, 2022
@smoogipoo smoogipoo deleted the fix-active-texture branch September 11, 2023 02:24
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GLWrapper.BindTexture() behavior can lead to incorrect assumptions.
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