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Move gamma correction logic from renderer/shader to vertex input #5721

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merged 16 commits into from Mar 31, 2023

Commits on Mar 28, 2023

  1. Make sense of SRGBColours

    frenzibyte committed Mar 28, 2023
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Commits on Mar 29, 2023

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Commits on Mar 30, 2023

  1. Fix colour info interpolation happening in linear space

    This caused the triangles button in osu! to render with different dark colours.
    frenzibyte committed Mar 30, 2023
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  4. Flip SRGBColour storage to avoid implicit copies

    Also makes the struct less weird.
    frenzibyte committed Mar 30, 2023
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  5. Update SRGBColour documentation

    Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
    frenzibyte and bdach committed Mar 30, 2023
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  8. Enable NRT on test scene

    frenzibyte committed Mar 30, 2023
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  9. Fix wrong text labels from old test scene

    Co-authored-by: Susko3 <Susko3@protonmail.com>
    frenzibyte and Susko3 committed Mar 30, 2023
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Commits on Mar 31, 2023

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