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Editor timeline fixes #1314
Editor timeline fixes #1314
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Add(marker = new MarkerVisualisation | ||
{ | ||
Colour = colours.Red | ||
}); |
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protected void Add(Drawable visualisation) => timeline.Add(visualisation); | ||
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protected virtual void LoadBeatmap(WorkingBeatmap beatmap) | ||
{ | ||
timeline.Clear(); |
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@@ -32,22 +32,15 @@ protected TimelinePart() | |||
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private void updateRelativeChildSize() | |||
{ | |||
if (!Beatmap.Value.TrackLoaded) | |||
// the track may not be loaded completely (only has a length once it is). | |||
if (!Beatmap.Value.Track.IsLoaded) |
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Not sure how it ever worked!