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Fix BPM counter value being affected by non-mod-related playback rate changes #22516

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merged 3 commits into from
Feb 4, 2023

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@mk56-spn mk56-spn commented Feb 3, 2023

There is no reason for this to be the case since the fail speed reduction is merely aesthetic in nature, and it makes it annoying to see what BPM you were playing at before failing.

Before :
osu_2023-02-04_00-03-45

After:
osu_2023-02-04_00-02-37

osu.Game/Screens/Play/HUD/BPMCounter.cs Outdated Show resolved Hide resolved
osu.Game/Screens/Play/HUD/BPMCounter.cs Outdated Show resolved Hide resolved
osu.Game/Screens/Play/HUD/BPMCounter.cs Outdated Show resolved Hide resolved
@bdach bdach changed the title Block BPMCounter.cs's value from going to 0 after failing Fix BPM counter value being affected by non-mod-related playback rate changes Feb 4, 2023
@bdach bdach self-requested a review February 4, 2023 22:20
@bdach bdach enabled auto-merge February 4, 2023 22:45
@bdach bdach disabled auto-merge February 4, 2023 23:49
@bdach bdach merged commit 9bcc6bf into ppy:master Feb 4, 2023
@mk56-spn mk56-spn deleted the BPM_counter_fix branch February 5, 2023 09:09
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2 participants