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Fix legacy animated judgements not fading out correctly #26839

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merged 1 commit into from
Jan 31, 2024

Revert "Move fade more local to avoid fading twice"

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Merged

Fix legacy animated judgements not fading out correctly #26839

Revert "Move fade more local to avoid fading twice"
c5e118b
Select commit
Failed to load commit list.
GitHub Actions / Test Results (macOS, MultiThreaded) failed Jan 30, 2024 in 0s

Test Results (macOS, MultiThreaded) ❌

Tests failed

❌ TestResults-macOS-MultiThreaded.trx

5559 tests were completed in 1817s with 5504 passed, 3 failed and 52 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope 3✔️ 1❌ 14s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSingleTap 4✔️ 1❌ 15s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSpunOut 5✔️ 1❌ 16s

❌ osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope

✔️ TestAlwaysHidden
✔️ TestConstructor
✔️ TestVisibleAfterComboBreak
❌ TestVisibleDuringBreak
	TearDown : System.TimeoutException : "wait for end of break" timed out

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSingleTap

✔️ TestConstructor
✔️ TestInputAlternating
✔️ TestInputAlternatingAtIntro
✔️ TestInputAlternatingWithBreak
❌ TestInputSingular
	TearDown : System.TimeoutException : "test passed" timed out

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSpunOut

✔️ TestConstructor
✔️ TestSpinnerAutoCompleted
✔️ TestSpinnerGetsNoBonusScore
✔️ TestSpinRateUnaffectedByMods(null)
✔️ TestSpinRateUnaffectedByMods(osu.Game.Rulesets.Osu.Mods.OsuModDoubleTime)
❌ TestSpinRateUnaffectedByMods(osu.Game.Rulesets.Osu.Mods.OsuModHalfTime)
	TearDown : System.TimeoutException : "test passed" timed out

Annotations

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, MultiThreaded)

osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope ► TestVisibleDuringBreak

Failed test found in:
  TestResults-macOS-MultiThreaded.trx
Error:
  TearDown : System.TimeoutException : "wait for end of break" timed out
Raw output
TearDown : System.TimeoutException : "wait for end of break" timed out
--TearDown
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.RunTestsFromNUnit()

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, MultiThreaded)

osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSingleTap ► TestInputSingular

Failed test found in:
  TestResults-macOS-MultiThreaded.trx
Error:
  TearDown : System.TimeoutException : "test passed" timed out
Raw output
TearDown : System.TimeoutException : "test passed" timed out
--TearDown
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.RunTestsFromNUnit()

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, MultiThreaded)

osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSpunOut ► TestSpinRateUnaffectedByMods(osu.Game.Rulesets.Osu.Mods.OsuModHalfTime)

Failed test found in:
  TestResults-macOS-MultiThreaded.trx
Error:
  TearDown : System.TimeoutException : "test passed" timed out
Raw output
TearDown : System.TimeoutException : "test passed" timed out
--TearDown
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.RunTestsFromNUnit()