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Fix 1px flashlight gaps when gameplay scaling mode is active #27533

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merged 2 commits into from Mar 8, 2024

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@bdach bdach commented Mar 8, 2024

Closes #27522.

Concerns mostly taiko and catch.

Not much of a proper fix rather than a workaround but it is what it is. I tried a few other things, including setting MaskingSmoothness = 0 on the scaling container itself, to no avail.

master this PR
osu!1 osu_2024-03-08_10-43-42 osu_2024-03-08_10-52-16
taiko2 osu_2024-03-08_10-44-19 osu_2024-03-08_10-52-29
catch2 osu_2024-03-08_10-44-57 osu_2024-03-08_10-52-58
mania1 osu_2024-03-08_10-45-19 osu_2024-03-08_10-53-19

Scaling settings used @ 1920x1080:

  • horizontal position: 31%
  • vertical position: 50%
  • horizontal scale: 65%
  • vertical scale: 93%

Footnotes

  1. Just for visual reference that nothing has visually regressed. 2

  2. There are actual 1px gaps visible here. 2

Closes ppy#27522.

Concerns mostly taiko and catch.

Not much of a proper fix rather than a workaround but it is what it is.
I tried a few other things, including setting `MaskingSmoothness = 0` on
the scaling container itself, to no avail.
@bdach bdach added ruleset/osu!taiko ruleset/osu!catch area:mods next release Pull requests which are almost there. We'll aim to get them in the next release, but no guarantees! labels Mar 8, 2024
@bdach bdach requested a review from a team March 8, 2024 10:13
@peppy peppy self-requested a review March 8, 2024 11:01
@pull-request-size pull-request-size bot added size/S and removed size/XS labels Mar 8, 2024
@peppy peppy merged commit 5d40fdc into ppy:master Mar 8, 2024
15 of 17 checks passed
@bdach bdach deleted the fix-flashlight-gaps branch March 8, 2024 16:33
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Successfully merging this pull request may close these issues.

osu!taiko flashlight overlay doesn't cover the whole playfield when using screen scaling
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