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Update mania scroll speed range to match stable #9902
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You've only changed the display here. You need to change the actual constants (that you've removed from the calculation here).
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Thought that it might have unintended consequences. Changed the min and max values for the range as suggested. EDIT: Having the upper bound for the range that high makes it rather difficult to set the setting in the menu. |
The menu should probably not be using millisecond-level values in the first place. It probably should also be using 1..40 ticks. But that's another issue: #9689 |
@peppy Think it's fine if we break this? Or do you want a migration? |
We already have migration support in |
@lanpai please do not use force push in the future. |
This is |
How about we use the equation Since the lower bound requires more control than the upper bound. My bad on the force push was typing too fast haha. |
People will complain it's not the same as stable. Let's keep this 100% consistent IMO; finer grained control is possible via the slider in settings. |
If it's a ruleset config, you can actually migrate with a manual sql statement, I believe. Should also be pretty easy to do? If migrating is too hard, maybe resetting to default is better (presuming if this is not done, the speed becomes very wacky? if it's only changing a small amount maybe it's fine). |
I'm referring to the slider in the settings, @bdach . I play at a speed around 24-26 in osu!stable and I found it really difficult to get the slider to the correct position as the slider doesn't allow for very precise movements and the equivalent to the range I play at is less than 5% of the entire slider. |
That would be a separate PR, and has already been noted by users in #9689. |
Nevermind, looks like a migration isn't required since the database stores ms values. |
Not 100% sure about that - the new minimum is higher than the old one, would we not need to clip it to be safe? |
It's already going to be clipped by the config manager, so it'll be fine. I've also never seen anyone play at speed 40 in stable, so I don't worry about potentially clipping people off either. |
Right, I checked and you're correct. Seems to clip automatically with no intervention needed. |
So I double-checked this in game and this is actually a little buggy at the extremes; if I go from scroll speed 1 to 40 I don't arrive at 340ms, I arrive at 343 (as 13720/40 = 343). Then I can actually increase once more to 340ms, and then if I go back to scroll speed 1, I arrive at 12169ms. Not sure whether that's something we want to address right here and now. |
I think that's fine for the time being? Probably want to change the relative calculations to consider both endpoints but that can be done in a separate PR and isn't suuuuper important imo. |
Resolves #9868.
Using
DrawableManiaRuleset.MAX_TIME_RANGE
to calculate mania's scroll speed resolves to a value unlike osu!stable's.