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Project: Starfighter 2.1

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@onpon4 onpon4 released this 02 Apr 16:39

It's been awhile since we've had a release! Time for an update. πŸ™‚ Version 2.1 is a less significant release compared to version 2.0, but has some noteworthy improvements.

Changes compared to version 2.0 include:

  • Added support for Haiku's config directory. Thanks to Crestwave for this improvement.
  • Improved colorblind accessibility by making friendly bolts brighter than enemy bolts and by making the HUD's display of powered-up status use brighter colors and textured coloring. This change also makes it possible to see all information through a heavily red-shifted display.
  • Made it so that the Firefly's exhaust is still displayed when low on shield, and halved the amount of explosions shown at that time. Prior to this change, the explosions (indicating low health) replaced the exhaust entirely, which I thought was a bit odd.
  • Except in Classic and Nightmare difficulties, the game now waits to start the jump-out sequence until all worthwhile powerups have been collected. This in particular ensures that you always have a chance to collect all the money that bosses drop; it was previously very easy to miss large amounts of it.
  • Except in Classic difficulty, powerups now move outward from their ships at only half the speed they used to. This is meant to stop them from spreading out incredibly far from the source.
  • Fixed MacOS support. Thanks to Ian Gilham for this improvement.
  • Various fixes and improvements, including improvements to Gettext translation support.