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working on README

working on README

working on README

working on README

working on README
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presstube committed Sep 26, 2012
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Expand Up @@ -2,38 +2,54 @@ Cyclic Vacuum Cannon
====================
First it steals.. Then it jettisons.

Intro
-----
The first project in the Code Journal will be a curiosity that I've been dying to try and build for a while: The Cyclic Vacuum Cannon. Its a whimsical fantasy engine/gun that steals objects from around the universe then spits them out to propel itself forward or blast its enemies.
The Cyclic Vacuum Cannon is a curiosity that I've been wanting to build for a while. Its a whimsical fantasy engine/gun that steals objects from elsewhere in the universe then spits them out to propel itself forward or blast its enemies.

You can find out more about the Cyclic Vacuum Cannon at its [Presstube Project Page](http://presstube.com/cyclic-vacuum-cannon "Cyclic Vacuum Cannon at Presstube").


Episodes
========
=================

Brainstorming
-------------
https://vimeo.com/48454761
In this first screencast I break a concept drawing of the Cyclic Vacuum Cannon into its constituent parts, take a first crack at naming them, and think out loud about their responsibilities & relationships. Starting a project this way helps me get a better understanding of what I'm in for, and to decide where to start building.

Setup
-----
https://vimeo.com/48454761
In this episode I do the setup dirty work necessary before we can get to the really fun stuff. I'll Set up an open source repo at GitHub, briefly introduce my choice of tools, and craft a workspace / workflow that I can use as I move forward.
##Episodes##

Next Up
=======
In the next episode we'll get down to the fun part, roll up our sleeves and start actually building the cannon.
###Episode 1: Brainstorming -> [Watch Screencast](https://vimeo.com/48454761 "CVC - Brainstorming on Vimeo")###
In this episode I break a concept drawing of the Cyclic Vacuum Cannon into its constituent parts, take a first crack at naming them, and think out loud about their responsibilities & relationships. Starting a project this way helps me get a better understanding of what I'm in for, and to decide where to start building.

About Presstube Code Journal
============================
I love watching people work. It's one of my favorite ways to learn. In case anyone out there feels the same way I've decided to start a code journal where I'll step through the creation of a Presstube project from the pre-code brainstorming phase, all the way through to launching it on the web. I'll release each journal entry as a short, 10-15min, screencast. Each entry will correspond to a branch on the project's open source GitHub repo so you can follow along, make this project your own, and/or take it in a direction I would never have thought of.
###Episode 2: Setup -> [Watch Screencast](https://vimeo.com/48454761 "CVC - Brainstorming on Vimeo")###
In this episode I do the setup dirty work that's necessary before we can get to the fun stuff:
- Create an open source repo here at GitHub
- Briefly introduce my choice of tools
- Craft a workspace & workflow to use as we move forward.

Contact
=======
###Coming up...###
In episode 3 we'll fiiiinally get down to the fun part: rolling up our sleeves and starting to build the cannon itself.


=================


##About Presstube Code Journal##
I love watching people work. It's one of my favorite ways to learn. In case there's anyone out there who feels the same way I decided to start a code journal where I'd step through the creation of a project from the pre-code planning phase, all the way through to launching it in its finished state.

I plan to release each journal entry as a short, 10-15min, screencast. Each entry will correspond to a branch in this repo so you can follow along, and/or take the project in a direction I never would have thought of.

I have three different groups of people in mind while making this journal:

1. Like-minded coders who might find it interesting to peer over my shoulder as I work.
2. Those who are a lot better at all this stuff than I am who might be able to point me in the right direction about how to improve, and/or chuckle at my ineptitude.
3. People who may never have coded before but are curious about it and want to see what it's all about in the context of a fun, silly, highly visual project.


=================


##Get in touch!##
Questions, comments, daydreams?
Don't hesitate to get in touch with me via twitter, @presstube, or by email, j [at] presstube [dot] com.
Don't hesitate to get in touch:

Twitter: [@presstube](http://twitter.com/presstube "Presstube on Twitter")

Email: j [at] presstube [dot] com



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