Skip to content

Commit

Permalink
Updated vc11 project
Browse files Browse the repository at this point in the history
  • Loading branch information
proalias committed Oct 11, 2013
1 parent bcb527b commit a5bf26c
Show file tree
Hide file tree
Showing 56 changed files with 44 additions and 2,006 deletions.
Binary file removed samples/SpriteSheetBunnyWalk/.DS_Store
Binary file not shown.
Binary file removed samples/SpriteSheetBunnyWalk/assets/background.png
Binary file not shown.
Binary file removed samples/SpriteSheetBunnyWalk/assets/bunny.png
Binary file not shown.
43 changes: 0 additions & 43 deletions samples/SpriteSheetBunnyWalk/assets/bunny.xml

This file was deleted.

4 changes: 0 additions & 4 deletions samples/SpriteSheetBunnyWalk/include/Resources.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,3 @@







Binary file not shown.
Binary file not shown.
55 changes: 12 additions & 43 deletions samples/SpriteSheetBunnyWalk/src/SpriteSheetBunnyWalkApp.cpp
Original file line number Diff line number Diff line change
@@ -1,65 +1,34 @@
#include "cinder/app/AppNative.h"
#include "cinder/gl/gl.h"
#include "cinder/gl/Texture.h"
#include "cinder/ImageIo.h"
#include "cinder/Easing.h"
#include "cinder/CinderResources.h"

#include "SpriteSheet.h"
#include <stdio.h>

#include "../include/Resources.h"

using namespace ci;
using namespace ci::app;
using namespace std;

class BunnyWalkSpriteSheetApp : public AppNative {
public:
class SpriteSheetBunnyWalkApp : public AppNative {
public:
void setup();
void mouseDown( MouseEvent event );
void update();
void draw();

gl::Texture backgroundTexture;
gl::Texture bunnyWalkTexture;
SpriteSheet bunnyWalk;

};

void BunnyWalkSpriteSheetApp::setup()
void SpriteSheetBunnyWalkApp::setup()
{

backgroundTexture = loadImage(loadAsset("background.png"));

bunnyWalkTexture = loadImage(loadAsset("bunny.png"));
bunnyWalk = SpriteSheet();
bunnyWalk.init(bunnyWalkTexture, "bunny.xml", SpriteSheet::FORMAT_TEXTUREPACKER_GENERIC_XML);


bunnyWalk.x = 100.0f;
bunnyWalk.y = 100.0f;
bunnyWalk.alpha = 1.0f;


timeline().apply(&bunnyWalk.x, 600.0f,-200.0f,5.0f,ci::EaseNone()).loop(true);
timeline().apply(&bunnyWalk.alpha, 0.0f,1.0f,5.0f,ci::EaseNone()).loop(true);
}

void SpriteSheetBunnyWalkApp::mouseDown( MouseEvent event )
{
}

void BunnyWalkSpriteSheetApp::update()
void SpriteSheetBunnyWalkApp::update()
{
bunnyWalk.update();
}

void BunnyWalkSpriteSheetApp::draw()
void SpriteSheetBunnyWalkApp::draw()
{
// clear out the window with white
gl::clear( Color( 1.0, 1.0, 1.0 ) );

gl::enableAlphaBlending(true);
gl::draw(backgroundTexture);
bunnyWalk.draw();

// clear out the window with black
gl::clear( Color( 0, 0, 0 ) );
}

CINDER_APP_NATIVE( BunnyWalkSpriteSheetApp, RendererGl )
CINDER_APP_NATIVE( SpriteSheetBunnyWalkApp, RendererGl )
19 changes: 0 additions & 19 deletions samples/SpriteSheetBunnyWalk/vc11/BunnyWalkSpriteSheet.sln

This file was deleted.

131 changes: 0 additions & 131 deletions samples/SpriteSheetBunnyWalk/vc11/BunnyWalkSpriteSheet.vcxproj

This file was deleted.

5 changes: 2 additions & 3 deletions samples/SpriteSheetBunnyWalk/vc11/Resources.rc
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
#include "..\include\Resources.h"
#include "../include/Resources.h"

IDB_PNG1
IDB_PNG2
1 ICON "..\\resources\\cinder_app_icon.ico"
19 changes: 0 additions & 19 deletions samples/SpriteSheetBunnyWalk/vc2012/BunnyWalkSpriteSheet.sln

This file was deleted.

Loading

0 comments on commit a5bf26c

Please sign in to comment.