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[lang] spanish for android version
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hermanG1994 committed Aug 26, 2019
1 parent 546ae42 commit 356bab5
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210 changes: 210 additions & 0 deletions Android/res/values-es/strings.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Something happening (typically use '-ing' and '…') -->
<string name="toast_canceling">Cancelar…</string>
<string name="toast_pleaseWait">Espere un momento…</string>

<!-- Input Mapping -->
<string name="inputMapActivity_popupMessage">Pulsar boton, tecla, o mapear para joystick…\n\nBoton Actual:\n%1$s</string>
<string name="inputMapActivity_popupUnmap">Unmap</string>
<string name="inputMapActivity_btnA">A</string>
<string name="inputMapActivity_btnB">B</string>
<string name="inputMapActivity_btnC">C</string>
<string name="inputMapActivity_btnL">L</string>
<string name="inputMapActivity_btnR">R</string>
<string name="inputMapActivity_btnZ">Z</string>
<string name="inputMapActivity_btnS">S</string>
<string name="inputMapActivity_btnCR">C-amarillo →</string>
<string name="inputMapActivity_btnCL">C-amarillo ←</string>
<string name="inputMapActivity_btnCD">C-amarillo ↓</string>
<string name="inputMapActivity_btnCU">C-amarillo ↑</string>
<string name="inputMapActivity_btnDR">D-cruz →</string>
<string name="inputMapActivity_btnDL">D-cruz ←</string>
<string name="inputMapActivity_btnDD">D-cruz ↓</string>
<string name="inputMapActivity_btnDU">D-cruz ↑</string>
<string name="inputMapActivity_btnAR">Analogo →</string>
<string name="inputMapActivity_btnAL">Analogo ←</string>
<string name="inputMapActivity_btnAD">Analogo ↓</string>
<string name="inputMapActivity_btnAU">Analogo ↑</string>

<!-- Settings -->
<string name="Hardware">Hardware</string>
<string name="Other">Otros</string>
<string name="touch_screen_summary">Ajustes de control en pantalla</string>
<string name="touch_screen_title">Pantalla táctil</string>
<string name="input_screen_summary">Ajustes de controles</string>
<string name="input_screen_title">Entrada</string>
<string name="video_screen_summary">Configurar graficos</string>
<string name="video_screen_title">Video</string>
<string name="audio_screen_summary">Cofigurar audio</string>
<string name="audio_screen_title">Audio</string>
<string name="game_list_summary"> Lista de juegos configurados</string>
<string name="game_list_title">Lista de juegos</string>
<string name="advanced_screen_summary">avanzado/opciones depuracion</string>
<string name="advanced_screen_title">Avanzado</string>
<string name="reset_summary"> Restablecer ajustes predeterminado</string>
<string name="reset_title">Reiniciar</string>
<string name="settings_title">Ajustes</string>
<string name="preferences">preferencias</string>
<string name="displayFps_title">Frames</string>
<string name="displayFps_summary">Mostrar FPS en la pantalla</string>
<string name="audioEnabled_title">Habilitar Audio</string>
<string name="audioEnabled_summary">Habilitar/deshabilitar salida de audio</string>
<string name="advancedSettings_title">Oculta ajuste avanzado</string>
<string name="advancedSettings_summary">Removiendo ajustes más complejos que la mayoría de los usuarios no querrán usar</string>
<string name="debuggerEnabled_title">Habilitar depurador</string>
<string name="debuggerEnabled_summary">habilitar/deshabilitar opciones adicionales para probar y depurar por qué los juegos no funcionan</string>
<string name="BlockLinking_title">Enlance de bloques avanzado</string>
<string name="BlockLinking_summary">Precompilar bloques juntos</string>
<string name="RecordRecompilerAsm_title">Grabar Asm Recompilado</string>
<string name="RecordRecompilerAsm_summary">Create a log file of the asm generated</string>
<string name="logging">Logging</string>
<string name="project64core">Project64 Core</string>
<string name="AudioPlugin">Audio Plugin</string>
<string name="VideoPlugin">Video Plugin</string>
<string name="logging_project64core">Logging - Project64 Core</string>
<string name="logging_Audio">Logging - Audio</string>
<string name="logging_Video">Logging - Video</string>
<string name="TraceError">Error</string>
<string name="TraceWarning">Warning</string>
<string name="TraceNotice">Notice</string>
<string name="TraceInfo">Info</string>
<string name="TraceDebug">Debug</string>
<string name="TraceVerbose">Verbose</string>
<string name="TraceMD5">MD5</string>
<string name="TraceThread">Thread</string>
<string name="TracePath">Path</string>
<string name="TraceSettings">Settings</string>
<string name="TraceUnknown">Unknown</string>
<string name="TraceAppInit">App Init</string>
<string name="TraceAppCleanup">App Cleanup</string>
<string name="TraceN64System">N64 System</string>
<string name="TracePlugins">Plugins</string>
<string name="TraceGFXPlugin">GFX Plugin</string>
<string name="TraceAudioPlugin">Audio Plugin</string>
<string name="TraceControllerPlugin">Controller Plugin</string>
<string name="TraceRSPPlugin">RSP Plugin</string>
<string name="TraceRSP">RSP</string>
<string name="TraceAudio">Audio</string>
<string name="TraceRegisterCache">Register Cache</string>
<string name="TraceRecompiler">Recompiler</string>
<string name="TraceTLB">TLB</string>
<string name="TraceProtectedMem">Protected Mem</string>
<string name="TraceUserInterface">User Interface</string>
<string name="TraceRomList">Rom List</string>
<string name="TraceExceptionHandler">Exception Handler</string>
<string name="TraceVideoMD5">MD5</string>
<string name="TraceVideoPath">Path</string>
<string name="TraceVideoSettings">Settings</string>
<string name="TraceVideoUnknown">Unknown</string>
<string name="TraceVideoGlide64">Glide64</string>
<string name="TraceVideoInterface">Interface</string>
<string name="TraceVideoResolution">Resolution</string>
<string name="TraceVideoGlitch">Glitch</string>
<string name="TraceVideoTLUT">TLUT</string>
<string name="TraceVideoPNG">PNG</string>
<string name="TraceVideoOGLWrapper">OGL Wrapper</string>
<string name="TraceVideoRDP">RDP</string>
<string name="TraceAudioInitShutdown">Init/Shutdown</string>
<string name="TraceAudioAudioInterface">Interface</string>
<string name="CpuType">CPU core style</string>
<string name="Interpreter">Interpreter</string>
<string name="Recompiler">Recompiler</string>
<string name="SyncCores">Synchronize Cores</string>
<string name="Advanced">Advanced</string>
<string name="CpuUsage_title">CPU Usage</string>
<string name="CpuUsage_summary">Show the cpu used by different components</string>
<string name="LimitFPS_summary">Limit the max speed executed</string>
<string name="LimitFPS_title">Limit FPS</string>
<string name="screenResolution_title">Rendered Resolution</string>
<string name="screenResolution_summary">should show value???</string>
<string name="AspectRatio_title">Aspect ratio</string>
<string name="AspectRatio_summary">Select the display aspect ratio</string>
<string name="AspectRatio_4x3">4:3 (default)</string>
<string name="AspectRatio_16x9">Force 16:9</string>
<string name="AspectRatio_Stretch">Stretch</string>
<string name="AspectRatio_Original">Original</string>
<string name="DisplaySpeed_title">Display Speed</string>
<string name="DisplaySpeed_summary">Show the speed of the emulation</string>
<string name="DisplaySpeedDisplay">Display Speed Display</string>
<string name="DListPerSecond">Display lists per second</string>
<string name="PercentageOfSpeed">Percentage of full speed</string>
<string name="VerticalInterruptsPerSecond">Vertical interrupts per second</string>
<string name="RecordExecutionTimes_title">Record Execution Times</string>
<string name="RecordExecutionTimes_summary">Record how long each block executes for</string>
<string name="DebugLanguage_title">Debug Language</string>
<string name="DebugLanguage_summary">Show the number id for the language string</string>
<string name="touchscreenScale_title">Button scale</string>
<string name="touchscreenLayout_title">Touchscreen layout</string>
<string name="gamepad_summary">Configure gamepad to use in game</string>
<string name="gamepad_title">Gamepad settings</string>
<string name="settings_reset_title">Reset settings</string>
<string name="settings_reset_message">Reset all settings back to their defaults?</string>
<string name="MaxRomsRemembered_title">Max # of games remembered</string>

<string-array name="DisplaySpeed_list">
<item>@string/DListPerSecond</item>
<item>@string/PercentageOfSpeed</item>
<item>@string/VerticalInterruptsPerSecond</item>
</string-array>
<string-array name="DisplaySpeed_values" translatable="false">
<item>1</item>
<item>2</item>
<item>0</item>
</string-array>
<string-array name="AspectRatio_list">
<item>@string/AspectRatio_4x3</item>
<item>@string/AspectRatio_16x9</item>
<item>@string/AspectRatio_Stretch</item>
<item>@string/AspectRatio_Original</item>
</string-array>
<string-array name="AspectRatio_values" translatable="false">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
</string-array>
<string-array name="cpu_core_list">
<item>@string/Interpreter</item>
<item>@string/Recompiler</item>
<item>@string/SyncCores</item>
</string-array>
<string-array name="cpu_core_values" translatable="false">
<item>1</item>
<item>2</item>
<item>3</item>
</string-array>

<string-array name="trace_severity_list">
<item>@string/TraceError</item>
<item>@string/TraceWarning</item>
<item>@string/TraceNotice</item>
<item>@string/TraceInfo</item>
<item>@string/TraceDebug</item>
<item>@string/TraceVerbose</item>
</string-array>

<!-- Confirmation Dialogs -->
<string name="confirmResetGame_title">Reset game?</string>
<string name="confirmResetGame_message">The game will go back to a clear state, all progress made will be lost.</string>

<!-- Asset Extractor -->
<string name="assetExtractor_startingUp">Starting Up …</string>
<string name="assetExtractor_version">version</string>
<string name="assetExtractor_progress">%1$.0f%% done: extracting - %2$s</string>
<string name="assetExtractor_finished">Finished</string>
<string name="assetExtractor_error">Error</string>
<string name="assetExtractor_failed">Error extracting app data.\nPlease unplug USB cable, reboot device, and re-launch app.\nFor help, please visit %1$s.</string>
<string name="assetExtractor_failed_permissions">This app cannot proceed without these permissions</string>
<string name="assetExtractor_permissions_title">Permissions</string>
<string name="assetExtractor_permissions_rationale">Project64 needs to be able to: \nRead your storage to read game files, save states, and configuration.\nWrite to your storage to write configuration and save data.</string>

<!-- Review -->
<string name="review_title">Please rate Project64 5 stars</string>
<string name="review_decription">Please rate Project64 5 stars if you have enjoyed it. Your support and feedback helps makes Project64 better.</string>
<string name="review_cancel">Don\'t Rate</string>
<string name="review_ok">Rate 5 Starts</string>

<!-- Game Directory Dialog -->
<string name="scanning_title">Scanning…</string>
</resources>

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