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Work around 3D scene focus after de-activation of the main window without having to resort to CallAfter(), which breaks on Linux with some window managers that follow mouser cursor. Fixes #5620 #6870 #6992 3622f06 was not a correct solution, it broke focus for non-modal windows. Fixes #7419 The actual issue seems to be caused by wxProgressDialog not playing well with modal dialogs closed just before wxProgressDialog opens. If wxProgressDialog parent was not a main frame, keyboard focus was not restored correctly after the wxProgressDialog closed.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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