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The GUI does not work properly on Retina Displays #9

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hookdump opened this issue Mar 7, 2014 · 7 comments
Closed

The GUI does not work properly on Retina Displays #9

hookdump opened this issue Mar 7, 2014 · 7 comments

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@hookdump
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hookdump commented Mar 7, 2014

The mouse position the application gets differs from the real one, so in order to use this, I have to go around moving the mouse, and guessing its processed position based on the GUI mouseover highlights. I'm running the app from source. I can provide more details about my environment, but I have the feeling this is a global problem with retina displays and their weird superhigh resolution. Anyone else saw this issue?

@mkassner
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Hi, are you using the bundle or running from source?

@hookdump
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Hi, as I mentioned above, I'm running the app from source.

@mkassner
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Yes, sorry for that. I had only seen this when using the bundle. I don't
know where this come from. Im assuming its a glfw bug.

I don't have a retina display so I cannot recreate your problem :-(. Could
you investigate a bit?

I'll try to give as much support as possible...

M

On Mon, Mar 10, 2014 at 3:50 PM, hookdump notifications@github.com wrote:

Hi, as I mentioned above, I'm running the app from source.

Reply to this email directly or view it on GitHubhttps://github.com//issues/9#issuecomment-37190041
.

@hookdump
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Absolutely! I'll dive into it when I get some free time, in a couple days.
Indeed, it looks like it's a glfw bug, perhaps mixed up with an AntTweakBar bug.

Pasting a relevant link for future reference:
http://sourceforge.net/p/glfw/discussion/247562/thread/1fcf2936/

I'll report progress in a few days.

@willpatera
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Cross posting regarding the same issue on Pupil Google Group

@mkassner
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Fixed in https://github.com/pupil-labs/pupil/tree/hi_dpi_gui_fix. Will be merged into Master.

@hookdump
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I love you guys.

papr added a commit that referenced this issue Sep 10, 2019
Surface assertion exceptions being thrown to the UI
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