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Issue with Recent OSX OpenGL Header relocation #30
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I'm not entirely sure how consistently and under what conditions the headers are located there, as opposed to elsewhere, which is why I opened this as an issue and not just a pull request. :) |
I could not recreate this. :-( |
I'm having this same issue.
as specified in
I am on OSX 10.12.3. |
Hi, Similar error here which I fixed by adapting the response from @ignacioxd 👍
I am on OSX 10.13.1. |
Migrating the issue to the correct repo.
For OSX:
The setup.py for PyGlui expects to find the OpenGL headers in:
/System/Library/Frameworks/OpenGL.framework/Headers
They seem to have been moved in a (somewhat) recent OSX/Xcode updates to:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/System/Library/Frameworks/OpenGL.framework/Headers
After updating the include directory in setup.py the install instructions worked properly. I'm running El Capitan with Xcode 7.3 installed.
Something something... Apple -.-
Edit: Corrected Xcode version.
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