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Releases: pushrax/OpenVR-SpaceCalibrator

v1.4

31 Mar 06:02
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  • Fixes blank overlay when using AMD GPUs (#55)

v1.3

08 Nov 05:45
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  • Adds an experimental setting to adjust the relative scale between tracking spaces. This seems to fix drift issues with certain WinMR headsets (e.g. HP Reverb). This is currently a manually adjusted setting, automatic calibration of scale may be added in the future. Thanks to @brian-armstrong for the contribution #65
  • Adds hint to the graphics system to run on the VR GPU, fixes #55 for NVIDIA users with an integrated GPU

v1.2

25 Oct 19:08
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Logs device info when starting calibration

v1.1

02 Sep 15:56
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This adds support for the updated IVRServerDriverHost interface in the current beta SteamVR.

Note: the beta has now been promoted to a full SteamVR release. Space Calibrator v1.1 or later is required to keep working with the current SteamVR.

v1.0

08 Apr 04:35
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After 2 years, I think it's finally time to deem this release v1.0!

  • Config is now stored in the registry, avoiding issues with non-standard Steam install paths.

Notable changes included from 0.9:

  • Adds a calibration speed setting, to allow for slower movement when calibrating devices with high latency (e.g. wireless streaming Quest).
  • Disables the profile when using an HMD with a different tracking system than the one used during calibration. This means you can switch between your HMDs without resetting calibration each time.
  • Updates OpenVR client API to v1.10.30

v0.9.2

08 Apr 02:52
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  • Adds a calibration speed setting, to allow for slower movement when calibrating devices with high latency (e.g. wireless streaming Quest).
  • User interface improvements.

v0.9

06 Apr 04:30
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  • Updates OpenVR client API to v1.10.30 (fixes install)
  • Set activateMultipleDrivers via API to ensure it works regardless of the Steam/SteamVR install path
  • Disable profile when using an HMD with a different tracking system than the one used during calibration
  • Clear button saves the cleared profile
  • Apply offsets to tracking references (base stations, oculus sensors, etc) so they appear in the right spot. Due to a quirk of the SteamVR tracking driver, this won't be visible until the tracking universe is reset by restarting SteamVR or causing all target devices to lose tracking and start tracking again.

Thanks to @lukis101 for contributions to this release (#17)

v0.8

03 Mar 20:46
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  • Adds a tool to copy chaperone bounds between spaces, with an option to automatically recopy the bounds when SteamVR resets them due to lost tracking of all devices in one space.
  • Fixes overlay rendering when the window is never unminimized.

The usage instructions have been updated for 0.8.

Click "OpenVR-SpaceCalibrator-0-8.exe" below to download the installer.

v0.7

03 Mar 17:36
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This is a major release, incorporating changes from the 0.6 beta line:

  • Dedicated OpenVR driver for optimal calibration quality and compatibility
  • SteamVR overlay to allow calibration in VR
  • The calibration file is now stored in Steam/config/01spacecalibrator/calibration.json
  • Installer automatically sets activateMultipleDrivers to true
  • Minimizes window by default
  • Various small improvements

Click "OpenVR-SpaceCalibrator-0-7.exe" below to download the installer.

v0.5

15 Jul 01:08
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v0.5 Pre-release
Pre-release
  • New user interface with support for arbitrary systems, including Windows Mixed Reality.