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Add ready promise property to all pxObjects #25

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johnrobinsn opened this issue May 30, 2015 · 2 comments
Closed

Add ready promise property to all pxObjects #25

johnrobinsn opened this issue May 30, 2015 · 2 comments
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@johnrobinsn
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all pxObjects should have the concept of readiness... some objects will be immediately ready.. .but any that have dependencies should defer readiness until all resources required to render and size are available.

In addition, canonicalize error state details...

@mfiess
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mfiess commented Jun 9, 2015

The ready promise property is now available for all pxObjects. I updated pxImage, pxImage9, pxRect, and pxText to set the promise property on ready or failure.

@conniefry conniefry assigned conniefry and unassigned mfiess Dec 7, 2015
@conniefry
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I think this one is done now.

dwrobel added a commit to dwrobel/pxCore that referenced this issue Jan 31, 2018
Fixes the following data race:
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T1:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImageTexture pxCore/examples/pxScene2d/src/pxContextGL.cpp:1959 (pxscene+0x0000005767fa)
    #6 pxContext::drawImage(float, float, float, float, rtRef<pxTexture>, rtRef<pxTexture>, bool, float*, pxConstantsStretch::constants, pxConstantsStretch::constants, bool) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2649 (pxscene+0x00000057af92)
    #7 pxImage::draw() pxCore/examples/pxScene2d/src/pxImage.cpp:201 (pxscene+0x00000050e8b3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #10 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #11 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #12 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #13 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #14 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #15 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #16 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #17 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #18 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #19 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    #20 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    #21 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    #22 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#23 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#24 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#25 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T2:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImage92 pxCore/examples/pxScene2d/src/pxContextGL.cpp:2076 (pxscene+0x000000577905)
    #6 pxContext::drawImage9(float, float, float, float, float, float, rtRef<pxTexture>) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2580 (pxscene+0x00000057ab36)
    #7 pxImage9::draw() pxCore/examples/pxScene2d/src/pxImage9.cpp:121 (pxscene+0x000000510be3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::createSnapshot(rtRef<pxContextFramebuffer>&, bool, bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1554 (pxscene+0x00000053e004)
    #10 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1336 (pxscene+0x00000053ceea)
    #11 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #12 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #13 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #14 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #15 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #16 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #17 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #18 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #19 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #20 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #21 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #22 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    pxscene#23 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    pxscene#24 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    pxscene#25 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    pxscene#26 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#27 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#28 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#29 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T2 (tid=6655, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x000000f3c3b8 by thread T1 (mutexes: write M256):
    #0 rtMutexNative::lock() pxCore/src/unix/rtMutexNative.cpp:18 (pxscene+0x00000059547f)
    #1 rtThreadQueue::addTask(void (*)(void*, void*), void*, void*) pxCore/src/rtThreadQueue.cpp:31 (pxscene+0x0000005a3c3c)
    #2 cleanupOffscreen(void*) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1164 (pxscene+0x000000575614)
    #3 rtThreadTask::execute() pxCore/src/rtThreadTask.cpp:38 (pxscene+0x0000005a7850)
    #4 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:87 (pxscene+0x000000595bbf)
    #5 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #6 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x000000f3c3b8 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadQueue::process(double) pxCore/src/rtThreadQueue.cpp:73 (pxscene+0x0000005a3f18)
    #2 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2264 (pxscene+0x0000005423bf)
    #3 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #4 pxViewContainer::update(double) pxCore/examples/pxScene2d/src/pxScene2d.h:969 (pxscene+0x000000558ece)
    #5 pxObject::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1098 (pxscene+0x00000053c063)
    #6 pxScene2d::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2406 (pxscene+0x000000542cef)
    #7 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2273 (pxscene+0x00000054244d)
    #8 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is global 'gUIThreadQueue' of size 128 at 0x000000f3c340 (pxscene+0x000000f3c3b8)

  Mutex M256 (0x000000f3c390) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x0000005953f8)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e41d8)
    #3 rtThreadQueue::rtThreadQueue() pxCore/src/rtThreadQueue.cpp:26 (pxscene+0x0000005a3b98)
    #4 __static_initialization_and_destruction_0 pxCore/examples/pxScene2d/src/pxContextGL.cpp:127 (pxscene+0x00000057c68a)
    #5 _GLOBAL__sub_I_pxContextGL.cpp pxCore/examples/pxScene2d/src/pxContextGL.cpp:2994 (pxscene+0x00000057c754)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:18 in rtMutexNative::lock()
==================
rt: WARN pxScene2d.cpp:2323 -- Thread-6652: pxScene fps: 12  (below warn threshold of 25)
==================
WARNING: ThreadSanitizer: lock-order-inversion (potential deadlock) (pid=6652)
  Cycle in lock order graph: M359 (0x7b1400000550) => M516 (0x00000091cde0) => M359

  Mutex M516 acquired here while holding mutex M359 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

    Hint: use TSAN_OPTIONS=second_deadlock_stack=1 to get more informative warning message

  Mutex M359 acquired here while holding mutex M516 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 v8::internal::ThreadManager::Lock() ../deps/v8/src/v8threads.cc:154 (libnode.so.48+0x000000b3f610)
    #2 rtEmit::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:130 (pxscene+0x00000060620c)
    #3 rtEmitRef::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:163 (pxscene+0x0000006063a8)
    #4 rtFunctionBase::Send(int, rtValue const*) pxCore/src/rtObject.h:220 (pxscene+0x000000609109)
    #5 rtFunctionBase::send(rtValue const&, rtValue const&) pxCore/src/rtObject.cpp:510 (pxscene+0x000000607ebb)
    #6 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2343 (pxscene+0x000000542992)
    #7 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #8 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #9 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #10 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #11 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #12 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #13 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #14 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

SUMMARY: ThreadSanitizer: lock-order-inversion (potential deadlock) (/lib64/libtsan.so.0+0x3b62e) in pthread_mutex_lock
dwrobel added a commit to dwrobel/pxCore that referenced this issue Jan 31, 2018
Fixes the following data race:
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T1:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImageTexture pxCore/examples/pxScene2d/src/pxContextGL.cpp:1959 (pxscene+0x0000005767fa)
    #6 pxContext::drawImage(float, float, float, float, rtRef<pxTexture>, rtRef<pxTexture>, bool, float*, pxConstantsStretch::constants, pxConstantsStretch::constants, bool) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2649 (pxscene+0x00000057af92)
    #7 pxImage::draw() pxCore/examples/pxScene2d/src/pxImage.cpp:201 (pxscene+0x00000050e8b3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #10 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #11 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #12 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #13 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #14 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #15 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #16 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #17 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #18 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #19 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    #20 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    #21 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    #22 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#23 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#24 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#25 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T2:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImage92 pxCore/examples/pxScene2d/src/pxContextGL.cpp:2076 (pxscene+0x000000577905)
    #6 pxContext::drawImage9(float, float, float, float, float, float, rtRef<pxTexture>) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2580 (pxscene+0x00000057ab36)
    #7 pxImage9::draw() pxCore/examples/pxScene2d/src/pxImage9.cpp:121 (pxscene+0x000000510be3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::createSnapshot(rtRef<pxContextFramebuffer>&, bool, bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1554 (pxscene+0x00000053e004)
    #10 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1336 (pxscene+0x00000053ceea)
    #11 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #12 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #13 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #14 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #15 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #16 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #17 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #18 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #19 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #20 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #21 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #22 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    pxscene#23 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    pxscene#24 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    pxscene#25 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    pxscene#26 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#27 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#28 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#29 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T2 (tid=6655, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x000000f3c3b8 by thread T1 (mutexes: write M256):
    #0 rtMutexNative::lock() pxCore/src/unix/rtMutexNative.cpp:18 (pxscene+0x00000059547f)
    #1 rtThreadQueue::addTask(void (*)(void*, void*), void*, void*) pxCore/src/rtThreadQueue.cpp:31 (pxscene+0x0000005a3c3c)
    #2 cleanupOffscreen(void*) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1164 (pxscene+0x000000575614)
    #3 rtThreadTask::execute() pxCore/src/rtThreadTask.cpp:38 (pxscene+0x0000005a7850)
    #4 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:87 (pxscene+0x000000595bbf)
    #5 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #6 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x000000f3c3b8 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadQueue::process(double) pxCore/src/rtThreadQueue.cpp:73 (pxscene+0x0000005a3f18)
    #2 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2264 (pxscene+0x0000005423bf)
    #3 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #4 pxViewContainer::update(double) pxCore/examples/pxScene2d/src/pxScene2d.h:969 (pxscene+0x000000558ece)
    #5 pxObject::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1098 (pxscene+0x00000053c063)
    #6 pxScene2d::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2406 (pxscene+0x000000542cef)
    #7 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2273 (pxscene+0x00000054244d)
    #8 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is global 'gUIThreadQueue' of size 128 at 0x000000f3c340 (pxscene+0x000000f3c3b8)

  Mutex M256 (0x000000f3c390) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x0000005953f8)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e41d8)
    #3 rtThreadQueue::rtThreadQueue() pxCore/src/rtThreadQueue.cpp:26 (pxscene+0x0000005a3b98)
    #4 __static_initialization_and_destruction_0 pxCore/examples/pxScene2d/src/pxContextGL.cpp:127 (pxscene+0x00000057c68a)
    #5 _GLOBAL__sub_I_pxContextGL.cpp pxCore/examples/pxScene2d/src/pxContextGL.cpp:2994 (pxscene+0x00000057c754)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:18 in rtMutexNative::lock()
==================
rt: WARN pxScene2d.cpp:2323 -- Thread-6652: pxScene fps: 12  (below warn threshold of 25)
==================
WARNING: ThreadSanitizer: lock-order-inversion (potential deadlock) (pid=6652)
  Cycle in lock order graph: M359 (0x7b1400000550) => M516 (0x00000091cde0) => M359

  Mutex M516 acquired here while holding mutex M359 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

    Hint: use TSAN_OPTIONS=second_deadlock_stack=1 to get more informative warning message

  Mutex M359 acquired here while holding mutex M516 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 v8::internal::ThreadManager::Lock() ../deps/v8/src/v8threads.cc:154 (libnode.so.48+0x000000b3f610)
    #2 rtEmit::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:130 (pxscene+0x00000060620c)
    #3 rtEmitRef::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:163 (pxscene+0x0000006063a8)
    #4 rtFunctionBase::Send(int, rtValue const*) pxCore/src/rtObject.h:220 (pxscene+0x000000609109)
    #5 rtFunctionBase::send(rtValue const&, rtValue const&) pxCore/src/rtObject.cpp:510 (pxscene+0x000000607ebb)
    #6 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2343 (pxscene+0x000000542992)
    #7 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #8 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #9 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #10 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #11 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #12 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #13 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #14 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

SUMMARY: ThreadSanitizer: lock-order-inversion (potential deadlock) (/lib64/libtsan.so.0+0x3b62e) in pthread_mutex_lock
dwrobel added a commit to dwrobel/pxCore that referenced this issue Jan 31, 2018
Fixes the following data race:
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T1:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImageTexture pxCore/examples/pxScene2d/src/pxContextGL.cpp:1959 (pxscene+0x0000005767fa)
    #6 pxContext::drawImage(float, float, float, float, rtRef<pxTexture>, rtRef<pxTexture>, bool, float*, pxConstantsStretch::constants, pxConstantsStretch::constants, bool) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2649 (pxscene+0x00000057af92)
    #7 pxImage::draw() pxCore/examples/pxScene2d/src/pxImage.cpp:201 (pxscene+0x00000050e8b3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #10 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #11 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #12 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #13 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #14 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #15 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #16 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #17 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #18 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #19 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    #20 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    #21 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    #22 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#23 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#24 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#25 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T2:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImage92 pxCore/examples/pxScene2d/src/pxContextGL.cpp:2076 (pxscene+0x000000577905)
    #6 pxContext::drawImage9(float, float, float, float, float, float, rtRef<pxTexture>) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2580 (pxscene+0x00000057ab36)
    #7 pxImage9::draw() pxCore/examples/pxScene2d/src/pxImage9.cpp:121 (pxscene+0x000000510be3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::createSnapshot(rtRef<pxContextFramebuffer>&, bool, bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1554 (pxscene+0x00000053e004)
    #10 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1336 (pxscene+0x00000053ceea)
    #11 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #12 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #13 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #14 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #15 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #16 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #17 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #18 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #19 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #20 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #21 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #22 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    pxscene#23 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    pxscene#24 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    pxscene#25 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    pxscene#26 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#27 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#28 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#29 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T2 (tid=6655, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x000000f3c3b8 by thread T1 (mutexes: write M256):
    #0 rtMutexNative::lock() pxCore/src/unix/rtMutexNative.cpp:18 (pxscene+0x00000059547f)
    #1 rtThreadQueue::addTask(void (*)(void*, void*), void*, void*) pxCore/src/rtThreadQueue.cpp:31 (pxscene+0x0000005a3c3c)
    #2 cleanupOffscreen(void*) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1164 (pxscene+0x000000575614)
    #3 rtThreadTask::execute() pxCore/src/rtThreadTask.cpp:38 (pxscene+0x0000005a7850)
    #4 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:87 (pxscene+0x000000595bbf)
    #5 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #6 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x000000f3c3b8 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadQueue::process(double) pxCore/src/rtThreadQueue.cpp:73 (pxscene+0x0000005a3f18)
    #2 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2264 (pxscene+0x0000005423bf)
    #3 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #4 pxViewContainer::update(double) pxCore/examples/pxScene2d/src/pxScene2d.h:969 (pxscene+0x000000558ece)
    #5 pxObject::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1098 (pxscene+0x00000053c063)
    #6 pxScene2d::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2406 (pxscene+0x000000542cef)
    #7 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2273 (pxscene+0x00000054244d)
    #8 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is global 'gUIThreadQueue' of size 128 at 0x000000f3c340 (pxscene+0x000000f3c3b8)

  Mutex M256 (0x000000f3c390) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x0000005953f8)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e41d8)
    #3 rtThreadQueue::rtThreadQueue() pxCore/src/rtThreadQueue.cpp:26 (pxscene+0x0000005a3b98)
    #4 __static_initialization_and_destruction_0 pxCore/examples/pxScene2d/src/pxContextGL.cpp:127 (pxscene+0x00000057c68a)
    #5 _GLOBAL__sub_I_pxContextGL.cpp pxCore/examples/pxScene2d/src/pxContextGL.cpp:2994 (pxscene+0x00000057c754)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:18 in rtMutexNative::lock()
==================
rt: WARN pxScene2d.cpp:2323 -- Thread-6652: pxScene fps: 12  (below warn threshold of 25)
==================
WARNING: ThreadSanitizer: lock-order-inversion (potential deadlock) (pid=6652)
  Cycle in lock order graph: M359 (0x7b1400000550) => M516 (0x00000091cde0) => M359

  Mutex M516 acquired here while holding mutex M359 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

    Hint: use TSAN_OPTIONS=second_deadlock_stack=1 to get more informative warning message

  Mutex M359 acquired here while holding mutex M516 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 v8::internal::ThreadManager::Lock() ../deps/v8/src/v8threads.cc:154 (libnode.so.48+0x000000b3f610)
    #2 rtEmit::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:130 (pxscene+0x00000060620c)
    #3 rtEmitRef::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:163 (pxscene+0x0000006063a8)
    #4 rtFunctionBase::Send(int, rtValue const*) pxCore/src/rtObject.h:220 (pxscene+0x000000609109)
    #5 rtFunctionBase::send(rtValue const&, rtValue const&) pxCore/src/rtObject.cpp:510 (pxscene+0x000000607ebb)
    #6 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2343 (pxscene+0x000000542992)
    #7 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #8 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #9 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #10 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #11 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #12 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #13 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #14 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

SUMMARY: ThreadSanitizer: lock-order-inversion (potential deadlock) (/lib64/libtsan.so.0+0x3b62e) in pthread_mutex_lock
dwrobel added a commit to dwrobel/pxCore that referenced this issue Jan 31, 2018
Fixes the following data race:
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T1:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImageTexture pxCore/examples/pxScene2d/src/pxContextGL.cpp:1959 (pxscene+0x0000005767fa)
    #6 pxContext::drawImage(float, float, float, float, rtRef<pxTexture>, rtRef<pxTexture>, bool, float*, pxConstantsStretch::constants, pxConstantsStretch::constants, bool) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2649 (pxscene+0x00000057af92)
    #7 pxImage::draw() pxCore/examples/pxScene2d/src/pxImage.cpp:201 (pxscene+0x00000050e8b3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #10 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #11 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #12 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #13 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #14 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #15 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #16 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #17 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #18 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #19 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    #20 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    #21 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    #22 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#23 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#24 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#25 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T2:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImage92 pxCore/examples/pxScene2d/src/pxContextGL.cpp:2076 (pxscene+0x000000577905)
    #6 pxContext::drawImage9(float, float, float, float, float, float, rtRef<pxTexture>) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2580 (pxscene+0x00000057ab36)
    #7 pxImage9::draw() pxCore/examples/pxScene2d/src/pxImage9.cpp:121 (pxscene+0x000000510be3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::createSnapshot(rtRef<pxContextFramebuffer>&, bool, bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1554 (pxscene+0x00000053e004)
    #10 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1336 (pxscene+0x00000053ceea)
    #11 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #12 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #13 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #14 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #15 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #16 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #17 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #18 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #19 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #20 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #21 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #22 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    pxscene#23 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    pxscene#24 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    pxscene#25 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    pxscene#26 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#27 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#28 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#29 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T2 (tid=6655, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x000000f3c3b8 by thread T1 (mutexes: write M256):
    #0 rtMutexNative::lock() pxCore/src/unix/rtMutexNative.cpp:18 (pxscene+0x00000059547f)
    #1 rtThreadQueue::addTask(void (*)(void*, void*), void*, void*) pxCore/src/rtThreadQueue.cpp:31 (pxscene+0x0000005a3c3c)
    #2 cleanupOffscreen(void*) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1164 (pxscene+0x000000575614)
    #3 rtThreadTask::execute() pxCore/src/rtThreadTask.cpp:38 (pxscene+0x0000005a7850)
    #4 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:87 (pxscene+0x000000595bbf)
    #5 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #6 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x000000f3c3b8 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadQueue::process(double) pxCore/src/rtThreadQueue.cpp:73 (pxscene+0x0000005a3f18)
    #2 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2264 (pxscene+0x0000005423bf)
    #3 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #4 pxViewContainer::update(double) pxCore/examples/pxScene2d/src/pxScene2d.h:969 (pxscene+0x000000558ece)
    #5 pxObject::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1098 (pxscene+0x00000053c063)
    #6 pxScene2d::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2406 (pxscene+0x000000542cef)
    #7 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2273 (pxscene+0x00000054244d)
    #8 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is global 'gUIThreadQueue' of size 128 at 0x000000f3c340 (pxscene+0x000000f3c3b8)

  Mutex M256 (0x000000f3c390) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x0000005953f8)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e41d8)
    #3 rtThreadQueue::rtThreadQueue() pxCore/src/rtThreadQueue.cpp:26 (pxscene+0x0000005a3b98)
    #4 __static_initialization_and_destruction_0 pxCore/examples/pxScene2d/src/pxContextGL.cpp:127 (pxscene+0x00000057c68a)
    #5 _GLOBAL__sub_I_pxContextGL.cpp pxCore/examples/pxScene2d/src/pxContextGL.cpp:2994 (pxscene+0x00000057c754)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:18 in rtMutexNative::lock()
==================
rt: WARN pxScene2d.cpp:2323 -- Thread-6652: pxScene fps: 12  (below warn threshold of 25)
==================
WARNING: ThreadSanitizer: lock-order-inversion (potential deadlock) (pid=6652)
  Cycle in lock order graph: M359 (0x7b1400000550) => M516 (0x00000091cde0) => M359

  Mutex M516 acquired here while holding mutex M359 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

    Hint: use TSAN_OPTIONS=second_deadlock_stack=1 to get more informative warning message

  Mutex M359 acquired here while holding mutex M516 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 v8::internal::ThreadManager::Lock() ../deps/v8/src/v8threads.cc:154 (libnode.so.48+0x000000b3f610)
    #2 rtEmit::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:130 (pxscene+0x00000060620c)
    #3 rtEmitRef::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:163 (pxscene+0x0000006063a8)
    #4 rtFunctionBase::Send(int, rtValue const*) pxCore/src/rtObject.h:220 (pxscene+0x000000609109)
    #5 rtFunctionBase::send(rtValue const&, rtValue const&) pxCore/src/rtObject.cpp:510 (pxscene+0x000000607ebb)
    #6 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2343 (pxscene+0x000000542992)
    #7 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #8 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #9 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #10 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #11 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #12 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #13 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #14 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

SUMMARY: ThreadSanitizer: lock-order-inversion (potential deadlock) (/lib64/libtsan.so.0+0x3b62e) in pthread_mutex_lock
dwrobel added a commit to dwrobel/pxCore that referenced this issue Jan 31, 2018
Fixes the following data race:
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T1:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImageTexture pxCore/examples/pxScene2d/src/pxContextGL.cpp:1959 (pxscene+0x0000005767fa)
    #6 pxContext::drawImage(float, float, float, float, rtRef<pxTexture>, rtRef<pxTexture>, bool, float*, pxConstantsStretch::constants, pxConstantsStretch::constants, bool) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2649 (pxscene+0x00000057af92)
    #7 pxImage::draw() pxCore/examples/pxScene2d/src/pxImage.cpp:201 (pxscene+0x00000050e8b3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #10 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #11 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #12 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #13 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #14 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #15 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #16 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #17 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #18 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #19 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    #20 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    #21 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    #22 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#23 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#24 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#25 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T2:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImage92 pxCore/examples/pxScene2d/src/pxContextGL.cpp:2076 (pxscene+0x000000577905)
    #6 pxContext::drawImage9(float, float, float, float, float, float, rtRef<pxTexture>) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2580 (pxscene+0x00000057ab36)
    #7 pxImage9::draw() pxCore/examples/pxScene2d/src/pxImage9.cpp:121 (pxscene+0x000000510be3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::createSnapshot(rtRef<pxContextFramebuffer>&, bool, bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1554 (pxscene+0x00000053e004)
    #10 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1336 (pxscene+0x00000053ceea)
    #11 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #12 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #13 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #14 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #15 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #16 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #17 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #18 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #19 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #20 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #21 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #22 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    pxscene#23 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    pxscene#24 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    pxscene#25 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    pxscene#26 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    pxscene#27 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    pxscene#28 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    pxscene#29 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T2 (tid=6655, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x000000f3c3b8 by thread T1 (mutexes: write M256):
    #0 rtMutexNative::lock() pxCore/src/unix/rtMutexNative.cpp:18 (pxscene+0x00000059547f)
    #1 rtThreadQueue::addTask(void (*)(void*, void*), void*, void*) pxCore/src/rtThreadQueue.cpp:31 (pxscene+0x0000005a3c3c)
    #2 cleanupOffscreen(void*) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1164 (pxscene+0x000000575614)
    #3 rtThreadTask::execute() pxCore/src/rtThreadTask.cpp:38 (pxscene+0x0000005a7850)
    #4 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:87 (pxscene+0x000000595bbf)
    #5 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #6 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x000000f3c3b8 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadQueue::process(double) pxCore/src/rtThreadQueue.cpp:73 (pxscene+0x0000005a3f18)
    #2 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2264 (pxscene+0x0000005423bf)
    #3 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #4 pxViewContainer::update(double) pxCore/examples/pxScene2d/src/pxScene2d.h:969 (pxscene+0x000000558ece)
    #5 pxObject::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1098 (pxscene+0x00000053c063)
    #6 pxScene2d::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2406 (pxscene+0x000000542cef)
    #7 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2273 (pxscene+0x00000054244d)
    #8 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is global 'gUIThreadQueue' of size 128 at 0x000000f3c340 (pxscene+0x000000f3c3b8)

  Mutex M256 (0x000000f3c390) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x0000005953f8)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e41d8)
    #3 rtThreadQueue::rtThreadQueue() pxCore/src/rtThreadQueue.cpp:26 (pxscene+0x0000005a3b98)
    #4 __static_initialization_and_destruction_0 pxCore/examples/pxScene2d/src/pxContextGL.cpp:127 (pxscene+0x00000057c68a)
    #5 _GLOBAL__sub_I_pxContextGL.cpp pxCore/examples/pxScene2d/src/pxContextGL.cpp:2994 (pxscene+0x00000057c754)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:18 in rtMutexNative::lock()
==================
rt: WARN pxScene2d.cpp:2323 -- Thread-6652: pxScene fps: 12  (below warn threshold of 25)
==================
WARNING: ThreadSanitizer: lock-order-inversion (potential deadlock) (pid=6652)
  Cycle in lock order graph: M359 (0x7b1400000550) => M516 (0x00000091cde0) => M359

  Mutex M516 acquired here while holding mutex M359 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

    Hint: use TSAN_OPTIONS=second_deadlock_stack=1 to get more informative warning message

  Mutex M359 acquired here while holding mutex M516 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 v8::internal::ThreadManager::Lock() ../deps/v8/src/v8threads.cc:154 (libnode.so.48+0x000000b3f610)
    #2 rtEmit::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:130 (pxscene+0x00000060620c)
    #3 rtEmitRef::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:163 (pxscene+0x0000006063a8)
    #4 rtFunctionBase::Send(int, rtValue const*) pxCore/src/rtObject.h:220 (pxscene+0x000000609109)
    #5 rtFunctionBase::send(rtValue const&, rtValue const&) pxCore/src/rtObject.cpp:510 (pxscene+0x000000607ebb)
    #6 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2343 (pxscene+0x000000542992)
    #7 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #8 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #9 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #10 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #11 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #12 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #13 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #14 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

SUMMARY: ThreadSanitizer: lock-order-inversion (potential deadlock) (/lib64/libtsan.so.0+0x3b62e) in pthread_mutex_lock
mfiess pushed a commit that referenced this issue Feb 2, 2018
Fixes the following data race:
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T1:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImageTexture pxCore/examples/pxScene2d/src/pxContextGL.cpp:1959 (pxscene+0x0000005767fa)
    #6 pxContext::drawImage(float, float, float, float, rtRef<pxTexture>, rtRef<pxTexture>, bool, float*, pxConstantsStretch::constants, pxConstantsStretch::constants, bool) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2649 (pxscene+0x00000057af92)
    #7 pxImage::draw() pxCore/examples/pxScene2d/src/pxImage.cpp:201 (pxscene+0x00000050e8b3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #10 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #11 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #12 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #13 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #14 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #15 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #16 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #17 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #18 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #19 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    #20 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    #21 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    #22 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #23 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #24 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #25 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x7b3400000030 by thread T2:
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8)
    #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #3 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60)
    #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70)
    #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576)
    #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280)
    #5 drawImage92 pxCore/examples/pxScene2d/src/pxContextGL.cpp:2076 (pxscene+0x000000577905)
    #6 pxContext::drawImage9(float, float, float, float, float, float, rtRef<pxTexture>) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2580 (pxscene+0x00000057ab36)
    #7 pxImage9::draw() pxCore/examples/pxScene2d/src/pxImage9.cpp:121 (pxscene+0x000000510be3)
    #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #9 pxObject::createSnapshot(rtRef<pxContextFramebuffer>&, bool, bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1554 (pxscene+0x00000053e004)
    #10 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1336 (pxscene+0x00000053ceea)
    #11 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #12 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #13 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #14 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #15 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #16 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #17 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a)
    #18 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e)
    #19 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca)
    #20 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4)
    #21 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9)
    #22 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a)
    #23 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0)
    #24 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685)
    #25 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8)
    #26 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #27 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #28 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #29 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is heap block of size 208 at 0x7b3400000000 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5)
    #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #3 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T2 (tid=6655, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock()
==================
==================
WARNING: ThreadSanitizer: data race (pid=6652)
  Write of size 1 at 0x000000f3c3b8 by thread T1 (mutexes: write M256):
    #0 rtMutexNative::lock() pxCore/src/unix/rtMutexNative.cpp:18 (pxscene+0x00000059547f)
    #1 rtThreadQueue::addTask(void (*)(void*, void*), void*, void*) pxCore/src/rtThreadQueue.cpp:31 (pxscene+0x0000005a3c3c)
    #2 cleanupOffscreen(void*) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1164 (pxscene+0x000000575614)
    #3 rtThreadTask::execute() pxCore/src/rtThreadTask.cpp:38 (pxscene+0x0000005a7850)
    #4 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:87 (pxscene+0x000000595bbf)
    #5 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4)
    #6 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x000000f3c3b8 by main thread (mutexes: write M516):
    #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3)
    #1 rtThreadQueue::process(double) pxCore/src/rtThreadQueue.cpp:73 (pxscene+0x0000005a3f18)
    #2 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2264 (pxscene+0x0000005423bf)
    #3 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #4 pxViewContainer::update(double) pxCore/examples/pxScene2d/src/pxScene2d.h:969 (pxscene+0x000000558ece)
    #5 pxObject::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1098 (pxscene+0x00000053c063)
    #6 pxScene2d::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2406 (pxscene+0x000000542cef)
    #7 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2273 (pxscene+0x00000054244d)
    #8 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Location is global 'gUIThreadQueue' of size 128 at 0x000000f3c340 (pxscene+0x000000f3c3b8)

  Mutex M256 (0x000000f3c390) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x0000005953f8)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e41d8)
    #3 rtThreadQueue::rtThreadQueue() pxCore/src/rtThreadQueue.cpp:26 (pxscene+0x0000005a3b98)
    #4 __static_initialization_and_destruction_0 pxCore/examples/pxScene2d/src/pxContextGL.cpp:127 (pxscene+0x00000057c68a)
    #5 _GLOBAL__sub_I_pxContextGL.cpp pxCore/examples/pxScene2d/src/pxContextGL.cpp:2994 (pxscene+0x00000057c754)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

  Mutex M516 (0x00000091cde0) created at:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

  Thread T1 (tid=6654, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd)
    #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762)
    #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e)
    #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5)
    #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50)
    #6 __libc_csu_init <null> (pxscene+0x00000068f53c)

SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:18 in rtMutexNative::lock()
==================
rt: WARN pxScene2d.cpp:2323 -- Thread-6652: pxScene fps: 12  (below warn threshold of 25)
==================
WARNING: ThreadSanitizer: lock-order-inversion (potential deadlock) (pid=6652)
  Cycle in lock order graph: M359 (0x7b1400000550) => M516 (0x00000091cde0) => M359

  Mutex M516 acquired here while holding mutex M359 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501)
    #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967)
    #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2)
    #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da)
    #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716)
    #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4)
    #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

    Hint: use TSAN_OPTIONS=second_deadlock_stack=1 to get more informative warning message

  Mutex M359 acquired here while holding mutex M516 in main thread:
    #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e)
    #1 v8::internal::ThreadManager::Lock() ../deps/v8/src/v8threads.cc:154 (libnode.so.48+0x000000b3f610)
    #2 rtEmit::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:130 (pxscene+0x00000060620c)
    #3 rtEmitRef::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:163 (pxscene+0x0000006063a8)
    #4 rtFunctionBase::Send(int, rtValue const*) pxCore/src/rtObject.h:220 (pxscene+0x000000609109)
    #5 rtFunctionBase::send(rtValue const&, rtValue const&) pxCore/src/rtObject.cpp:510 (pxscene+0x000000607ebb)
    #6 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2343 (pxscene+0x000000542992)
    #7 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc)
    #8 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348)
    #9 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6)
    #10 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c)
    #11 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792)
    #12 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969)
    #13 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23)
    #14 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7)

SUMMARY: ThreadSanitizer: lock-order-inversion (potential deadlock) (/lib64/libtsan.so.0+0x3b62e) in pthread_mutex_lock
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 15, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 15, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 16, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 19, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 19, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 19, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 19, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 20, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 20, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 20, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 21, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 21, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 21, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 21, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 22, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 22, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
mfiess pushed a commit that referenced this issue Feb 27, 2018
)

Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    #23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    #24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    #25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    #29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    #30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    #31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this issue Feb 27, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
mfiess pushed a commit that referenced this issue Feb 27, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 #32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 #33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 #34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 #35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 #36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 #37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 #23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 #24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 #25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 #26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 #27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 #28 0x000000000045b95a in _start ()
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