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onfocus/onblur implementation #30

Merged
merged 2 commits into from
Jun 26, 2015
Merged

onfocus/onblur implementation #30

merged 2 commits into from
Jun 26, 2015

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conniefry
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Please review for inclusion in the main pxCore repository.

johnrobinsn added a commit that referenced this pull request Jun 26, 2015
@johnrobinsn johnrobinsn merged commit 1894a59 into pxscene:_temp_pxcore2_stage Jun 26, 2015
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 15, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 15, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 16, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 19, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 19, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 19, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 19, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 20, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 20, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 20, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 21, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 21, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 21, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 21, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 22, 2018
Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    pxscene#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    pxscene#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    pxscene#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    pxscene#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    pxscene#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    pxscene#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    pxscene#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    pxscene#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    pxscene#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    pxscene#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    pxscene#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    pxscene#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    pxscene#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    pxscene#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    pxscene#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    pxscene#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    pxscene#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 22, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
mfiess pushed a commit that referenced this pull request Feb 27, 2018
)

Fixes the following data race:

WARNING: ThreadSanitizer: data race (pid=10382)
  Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656):
    #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65)
    #1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625)
    #2 <null> <null> (libtsan.so.0+0x0000000257eb)

  Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357):
    #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4)
    #1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42)
    #2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef)
    #3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7)
    #4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128)
    #8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605)
    #9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1)
    #10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21)
    #11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69)
    #12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe)
    #16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015)
    #17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea)
    #18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3)
    #19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221)
    #20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65)
    #21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff)
    #22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8)
    #23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12)
    #24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb)
    #25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766)
    #29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e)
    #30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74)
    #31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Location is heap block of size 320 at 0x7b4400181780 allocated by main thread:
    #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766)
    #1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9)
    #2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #7 uv__queue_done <null> (pxscene+0x00000067b1da)
    #8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M68656 (0x7b4400181898) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10)
    #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea)
    #3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed)
    #4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9)
    #5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #10 uv__queue_done <null> (pxscene+0x00000067b1da)
    #11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Mutex M357 (0x7b1400000550) created at:
    #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e)
    #1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e)
    #2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49)
    #3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118)
    #4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491)
    #5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

  Thread T31 (tid=11324, running) created by main thread at:
    #0 pthread_create <null> (libtsan.so.0+0x000000028e03)
    #1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597)
    #2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514)
    #3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09)
    #4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763)
    #5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf)
    #6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31)
    #7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80)
    #9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0)
    #10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f)
    #11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614)
    #12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8)
    #13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e)
    #14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665)
    #15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2)
    #16 uv__queue_done <null> (pxscene+0x00000067b1da)
    #17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c)
    #18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87)
    #19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a)
    #20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70)
    #21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66)
    #22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d)
    #23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c)
    #24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb)

SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
dwrobel added a commit to dwrobel/pxCore that referenced this pull request Feb 27, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 pxscene#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 pxscene#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 pxscene#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 pxscene#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 pxscene#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 pxscene#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 pxscene#37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 pxscene#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 pxscene#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 pxscene#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 pxscene#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 pxscene#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 pxscene#28 0x000000000045b95a in _start ()
mfiess pushed a commit that referenced this pull request Feb 27, 2018
Backtrace before (note that it causes stack-overflow):
 (gdb) bt
 #0  sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28
 #1  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28
 #2  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28
 #3  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28
 #4  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28
 #5  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28
 #6  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28
 #7  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28
 #8  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28
 #9  0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28
 #10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28
 #11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28
 #12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28
 #13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28
 #14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28
 #15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28
 #16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 #32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 #33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 #34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 #35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 #36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308
 #37 0x000000000045b90a in _start ()

Backtrace after (x86_64 platform):
(gdb) bt
 #0  sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version
 #1  0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209
 #2  pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180
 #3  pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499
 #4  0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253
 #5  0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #6  0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #7  0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #8  0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556
 #9  0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343
 #10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362
 #17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374
 #18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225
 #19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823
 #20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289
 #21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370
 #22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310
 #23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236
 #24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452
 #25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489
 #26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623
 #27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308
 #28 0x000000000045b95a in _start ()
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