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February 2016 - v1.19.1

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@blitzmann blitzmann released this 11 Feb 01:34
· 5559 commits to master since this release
v1.19.1

OS X users: This release contains both the old Mac binaries (-mac-deprecated) and the updated binaries built with wxPython 3.0 (-mac). CREST and Attribute Override is not supported with the deprecated release as the old binaries do not include the additional modules we use for these features. Most of the major bugs of the updated binaries have been fixed or smoothed over, however if you experience issues, please open a ticket. For currently open OS X-specific issues, please see here.

v1.19.1

Fixed:

  • Database missing references to icons, causing all module and market group icons to not load.

v1.19.0

Note: The EVE dump seems to have compiled icon paths incorrectly. As a result, modules and market groups do not have icons associated with them. See #516

Database:

  • Updated to February 2016 1.1

New:

  • Option in General Preferences to disable exporting loaded charges in modules, thanks @resinneublem! (see #368)

Fixed:

  • Opening Character Editor caused crash in some Windows 7 environments (#441)
    • The fix for this is non-optimal and results in a fixed window size for the Character Editor.
  • Prospect can now fit Covert Ops cloak (#473)
  • Leadership, Skirmish Warfare, and Information Warfare skill effects stacking penalization
  • Gang warfare bonuses not being applied in some instances (usually with self-boosting)
  • Projected fits giving incorrect bonuses in certain situations (#496)
  • User-defined CREST settings are now trimmed to prevent leading / trailing whitespace from causing errors (#460) Note: Please re-apply your CREST settings if you have been affected, otherwise the old settings with white space will persist.

Misc:

  • pyfa and all related projects have moved to a new GitHub organization pyfa-org. If you maintain packages or otherwise use the old location (DarkFenX/Pyfa), please update your things.
  • pyfa has a new forum post

Huge thank you to @DTBA for tirelessly working with me in solving the Character Editor crashing. =D