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Merge pull request #172 from arnauddupuis/arnauddupuis/issue171
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Merge pull request #172 from arnauddupuis/arnauddupuis/issue171
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arnauddupuis committed Oct 26, 2021
2 parents cdf6c9a + a41b1d3 commit 81e15f7
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Showing 38 changed files with 527 additions and 16 deletions.
2 changes: 2 additions & 0 deletions docs/source/pygamelib.actuators.Actuator.rst
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Expand Up @@ -18,8 +18,10 @@ Actuator
.. autosummary::

~Actuator.__init__
~Actuator.load
~Actuator.next_move
~Actuator.pause
~Actuator.serialize
~Actuator.start
~Actuator.stop

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.actuators.Behavioral.rst
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Expand Up @@ -18,9 +18,11 @@ Behavioral
.. autosummary::

~Behavioral.__init__
~Behavioral.load
~Behavioral.next_action
~Behavioral.next_move
~Behavioral.pause
~Behavioral.serialize
~Behavioral.start
~Behavioral.stop

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.actuators.PathActuator.rst
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Expand Up @@ -18,8 +18,10 @@ PathActuator
.. autosummary::

~PathActuator.__init__
~PathActuator.load
~PathActuator.next_move
~PathActuator.pause
~PathActuator.serialize
~PathActuator.set_path
~PathActuator.start
~PathActuator.stop
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2 changes: 2 additions & 0 deletions docs/source/pygamelib.actuators.PathFinder.rst
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Expand Up @@ -23,11 +23,13 @@ PathFinder
~PathFinder.current_path
~PathFinder.current_waypoint
~PathFinder.find_path
~PathFinder.load
~PathFinder.next_action
~PathFinder.next_move
~PathFinder.next_waypoint
~PathFinder.pause
~PathFinder.remove_waypoint
~PathFinder.serialize
~PathFinder.set_destination
~PathFinder.start
~PathFinder.stop
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2 changes: 2 additions & 0 deletions docs/source/pygamelib.actuators.PatrolActuator.rst
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Expand Up @@ -18,8 +18,10 @@ PatrolActuator
.. autosummary::

~PatrolActuator.__init__
~PatrolActuator.load
~PatrolActuator.next_move
~PatrolActuator.pause
~PatrolActuator.serialize
~PatrolActuator.set_path
~PatrolActuator.start
~PatrolActuator.stop
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2 changes: 2 additions & 0 deletions docs/source/pygamelib.actuators.RandomActuator.rst
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Expand Up @@ -18,8 +18,10 @@ RandomActuator
.. autosummary::

~RandomActuator.__init__
~RandomActuator.load
~RandomActuator.next_move
~RandomActuator.pause
~RandomActuator.serialize
~RandomActuator.start
~RandomActuator.stop

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.actuators.UnidirectionalActuator.rst
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Expand Up @@ -18,8 +18,10 @@ UnidirectionalActuator
.. autosummary::

~UnidirectionalActuator.__init__
~UnidirectionalActuator.load
~UnidirectionalActuator.next_move
~UnidirectionalActuator.pause
~UnidirectionalActuator.serialize
~UnidirectionalActuator.start
~UnidirectionalActuator.stop

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.Actionable.rst
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Expand Up @@ -23,11 +23,13 @@ Actionable
~Actionable.debug_info
~Actionable.display
~Actionable.distance_to
~Actionable.load
~Actionable.overlappable
~Actionable.pickable
~Actionable.position_as_vector
~Actionable.render_to_buffer
~Actionable.restorable
~Actionable.serialize
~Actionable.store_position


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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.BoardComplexItem.rst
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Expand Up @@ -25,10 +25,12 @@ BoardComplexItem
~BoardComplexItem.distance_to
~BoardComplexItem.inventory_space
~BoardComplexItem.item
~BoardComplexItem.load
~BoardComplexItem.overlappable
~BoardComplexItem.pickable
~BoardComplexItem.position_as_vector
~BoardComplexItem.render_to_buffer
~BoardComplexItem.serialize
~BoardComplexItem.store_position
~BoardComplexItem.update_sprite

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.BoardItem.rst
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Expand Up @@ -24,10 +24,12 @@ BoardItem
~BoardItem.display
~BoardItem.distance_to
~BoardItem.inventory_space
~BoardItem.load
~BoardItem.overlappable
~BoardItem.pickable
~BoardItem.position_as_vector
~BoardItem.render_to_buffer
~BoardItem.serialize
~BoardItem.store_position


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Expand Up @@ -24,11 +24,13 @@ BoardItemComplexComponent
~BoardItemComplexComponent.display
~BoardItemComplexComponent.distance_to
~BoardItemComplexComponent.inventory_space
~BoardItemComplexComponent.load
~BoardItemComplexComponent.overlappable
~BoardItemComplexComponent.pickable
~BoardItemComplexComponent.position_as_vector
~BoardItemComplexComponent.render_to_buffer
~BoardItemComplexComponent.restorable
~BoardItemComplexComponent.serialize
~BoardItemComplexComponent.store_position


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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.BoardItemVoid.rst
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Expand Up @@ -24,10 +24,12 @@ BoardItemVoid
~BoardItemVoid.display
~BoardItemVoid.distance_to
~BoardItemVoid.inventory_space
~BoardItemVoid.load
~BoardItemVoid.overlappable
~BoardItemVoid.pickable
~BoardItemVoid.position_as_vector
~BoardItemVoid.render_to_buffer
~BoardItemVoid.serialize
~BoardItemVoid.store_position


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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.Camera.rst
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Expand Up @@ -25,10 +25,12 @@ Camera
~Camera.distance_to
~Camera.has_inventory
~Camera.inventory_space
~Camera.load
~Camera.overlappable
~Camera.pickable
~Camera.position_as_vector
~Camera.render_to_buffer
~Camera.serialize
~Camera.store_position


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3 changes: 2 additions & 1 deletion docs/source/pygamelib.board_items.Character.rst
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Expand Up @@ -18,7 +18,8 @@ Character
.. autosummary::

~Character.__init__

~Character.load
~Character.serialize



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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.ComplexDoor.rst
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Expand Up @@ -24,11 +24,13 @@ ComplexDoor
~ComplexDoor.display
~ComplexDoor.distance_to
~ComplexDoor.item
~ComplexDoor.load
~ComplexDoor.overlappable
~ComplexDoor.pickable
~ComplexDoor.position_as_vector
~ComplexDoor.render_to_buffer
~ComplexDoor.restorable
~ComplexDoor.serialize
~ComplexDoor.set_overlappable
~ComplexDoor.set_pickable
~ComplexDoor.set_restorable
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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.ComplexNPC.rst
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Expand Up @@ -26,10 +26,12 @@ ComplexNPC
~ComplexNPC.has_inventory
~ComplexNPC.inventory_space
~ComplexNPC.item
~ComplexNPC.load
~ComplexNPC.overlappable
~ComplexNPC.pickable
~ComplexNPC.position_as_vector
~ComplexNPC.render_to_buffer
~ComplexNPC.serialize
~ComplexNPC.store_position
~ComplexNPC.update_sprite

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.ComplexPlayer.rst
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Expand Up @@ -26,10 +26,12 @@ ComplexPlayer
~ComplexPlayer.has_inventory
~ComplexPlayer.inventory_space
~ComplexPlayer.item
~ComplexPlayer.load
~ComplexPlayer.overlappable
~ComplexPlayer.pickable
~ComplexPlayer.position_as_vector
~ComplexPlayer.render_to_buffer
~ComplexPlayer.serialize
~ComplexPlayer.store_position
~ComplexPlayer.update_sprite

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.ComplexTreasure.rst
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Expand Up @@ -24,11 +24,13 @@ ComplexTreasure
~ComplexTreasure.display
~ComplexTreasure.distance_to
~ComplexTreasure.item
~ComplexTreasure.load
~ComplexTreasure.overlappable
~ComplexTreasure.pickable
~ComplexTreasure.position_as_vector
~ComplexTreasure.render_to_buffer
~ComplexTreasure.restorable
~ComplexTreasure.serialize
~ComplexTreasure.store_position
~ComplexTreasure.update_sprite

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.ComplexWall.rst
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Expand Up @@ -24,11 +24,13 @@ ComplexWall
~ComplexWall.display
~ComplexWall.distance_to
~ComplexWall.item
~ComplexWall.load
~ComplexWall.overlappable
~ComplexWall.pickable
~ComplexWall.position_as_vector
~ComplexWall.render_to_buffer
~ComplexWall.restorable
~ComplexWall.serialize
~ComplexWall.store_position
~ComplexWall.update_sprite

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.Door.rst
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Expand Up @@ -23,11 +23,13 @@ Door
~Door.debug_info
~Door.display
~Door.distance_to
~Door.load
~Door.overlappable
~Door.pickable
~Door.position_as_vector
~Door.render_to_buffer
~Door.restorable
~Door.serialize
~Door.set_overlappable
~Door.set_pickable
~Door.set_restorable
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Expand Up @@ -24,11 +24,13 @@ GenericActionableStructure
~GenericActionableStructure.debug_info
~GenericActionableStructure.display
~GenericActionableStructure.distance_to
~GenericActionableStructure.load
~GenericActionableStructure.overlappable
~GenericActionableStructure.pickable
~GenericActionableStructure.position_as_vector
~GenericActionableStructure.render_to_buffer
~GenericActionableStructure.restorable
~GenericActionableStructure.serialize
~GenericActionableStructure.set_overlappable
~GenericActionableStructure.set_pickable
~GenericActionableStructure.set_restorable
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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.GenericStructure.rst
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Expand Up @@ -23,11 +23,13 @@ GenericStructure
~GenericStructure.debug_info
~GenericStructure.display
~GenericStructure.distance_to
~GenericStructure.load
~GenericStructure.overlappable
~GenericStructure.pickable
~GenericStructure.position_as_vector
~GenericStructure.render_to_buffer
~GenericStructure.restorable
~GenericStructure.serialize
~GenericStructure.set_overlappable
~GenericStructure.set_pickable
~GenericStructure.set_restorable
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Expand Up @@ -23,11 +23,13 @@ GenericStructureComplexComponent
~GenericStructureComplexComponent.debug_info
~GenericStructureComplexComponent.display
~GenericStructureComplexComponent.distance_to
~GenericStructureComplexComponent.load
~GenericStructureComplexComponent.overlappable
~GenericStructureComplexComponent.pickable
~GenericStructureComplexComponent.position_as_vector
~GenericStructureComplexComponent.render_to_buffer
~GenericStructureComplexComponent.restorable
~GenericStructureComplexComponent.serialize
~GenericStructureComplexComponent.set_overlappable
~GenericStructureComplexComponent.set_pickable
~GenericStructureComplexComponent.set_restorable
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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.Immovable.rst
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Expand Up @@ -23,11 +23,13 @@ Immovable
~Immovable.debug_info
~Immovable.display
~Immovable.distance_to
~Immovable.load
~Immovable.overlappable
~Immovable.pickable
~Immovable.position_as_vector
~Immovable.render_to_buffer
~Immovable.restorable
~Immovable.serialize
~Immovable.store_position


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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.Movable.rst
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Expand Up @@ -25,10 +25,12 @@ Movable
~Movable.distance_to
~Movable.has_inventory
~Movable.inventory_space
~Movable.load
~Movable.overlappable
~Movable.pickable
~Movable.position_as_vector
~Movable.render_to_buffer
~Movable.serialize
~Movable.store_position


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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.NPC.rst
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Expand Up @@ -25,10 +25,12 @@ NPC
~NPC.distance_to
~NPC.has_inventory
~NPC.inventory_space
~NPC.load
~NPC.overlappable
~NPC.pickable
~NPC.position_as_vector
~NPC.render_to_buffer
~NPC.serialize
~NPC.store_position


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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.Player.rst
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Expand Up @@ -25,10 +25,12 @@ Player
~Player.distance_to
~Player.has_inventory
~Player.inventory_space
~Player.load
~Player.overlappable
~Player.pickable
~Player.position_as_vector
~Player.render_to_buffer
~Player.serialize
~Player.store_position


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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.Projectile.rst
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Expand Up @@ -30,13 +30,15 @@ Projectile
~Projectile.has_inventory
~Projectile.hit
~Projectile.inventory_space
~Projectile.load
~Projectile.overlappable
~Projectile.pickable
~Projectile.position_as_vector
~Projectile.remove_directional_animation
~Projectile.remove_directional_model
~Projectile.render_to_buffer
~Projectile.restorable
~Projectile.serialize
~Projectile.set_direction
~Projectile.store_position

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.TextItem.rst
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Expand Up @@ -25,10 +25,12 @@ TextItem
~TextItem.distance_to
~TextItem.inventory_space
~TextItem.item
~TextItem.load
~TextItem.overlappable
~TextItem.pickable
~TextItem.position_as_vector
~TextItem.render_to_buffer
~TextItem.serialize
~TextItem.store_position
~TextItem.update_sprite

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2 changes: 2 additions & 0 deletions docs/source/pygamelib.board_items.Tile.rst
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Expand Up @@ -24,11 +24,13 @@ Tile
~Tile.display
~Tile.distance_to
~Tile.item
~Tile.load
~Tile.overlappable
~Tile.pickable
~Tile.position_as_vector
~Tile.render_to_buffer
~Tile.restorable
~Tile.serialize
~Tile.set_overlappable
~Tile.set_pickable
~Tile.set_restorable
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