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Merge pull request #159 from arnauddupuis/sprite-editor
Sprite editor + UI module
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.. _gfx_ui-module: | ||
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ui | ||
== | ||
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.. warning:: The UI module is in alpha version. Some things might change over time. | ||
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The ui module contains the classes to easily build full screen Terminal User Interface | ||
(TUI) for your games (or applications). | ||
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.. important:: It works exclusively with the screen buffer system (place, delete, | ||
render, update, etc.). | ||
It doesn't work with Screen functions tagged "direct display" like display_at(). | ||
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.. toctree:: | ||
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pygamelib.gfx.ui.Box.rst | ||
pygamelib.gfx.ui.ColorPickerDialog.rst | ||
pygamelib.gfx.ui.ColorPicker.rst | ||
pygamelib.gfx.ui.Dialog.rst | ||
pygamelib.gfx.ui.FileDialog.rst | ||
pygamelib.gfx.ui.GridSelectorDialog.rst | ||
pygamelib.gfx.ui.GridSelector.rst | ||
pygamelib.gfx.ui.LineInputDialog.rst | ||
pygamelib.gfx.ui.Menu | ||
pygamelib.gfx.ui.MenuAction | ||
pygamelib.gfx.ui.MenuBar | ||
pygamelib.gfx.ui.MessageDialog.rst | ||
pygamelib.gfx.ui.MultiLineInputDialog.rst | ||
pygamelib.gfx.ui.ProgressBar.rst | ||
pygamelib.gfx.ui.ProgressDialog.rst | ||
pygamelib.gfx.ui.UiConfig.rst | ||
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.. automodule:: pygamelib.gfx.ui | ||
:noindex: |
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Box | ||
=== | ||
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.. currentmodule:: pygamelib.gfx.ui | ||
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.. autoclass:: Box | ||
:members: | ||
:inherited-members: | ||
:undoc-members: | ||
:show-inheritance: | ||
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.. automethod:: __init__ | ||
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.. rubric:: Methods | ||
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.. autosummary:: | ||
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~Box.__init__ | ||
~Box.render_to_buffer | ||
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.. rubric:: Attributes | ||
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.. autosummary:: | ||
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~Box.config | ||
~Box.height | ||
~Box.title | ||
~Box.width | ||
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